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The Last of Us 2

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Jan666
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Re: The Last of Us 2

Post by Jan666 »

You see the Mesh like the Head dont following the bones, just the torso but just distored
Jan666
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Re: The Last of Us 2

Post by Jan666 »

i think your tool is working, but how i connect the animtion to the mesh/ sekl in the correct way
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RemyDemy
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Re: The Last of Us 2

Post by RemyDemy »

I dont understand it too, it seems to me the heper Bones block the animation on the mesh.
"There are 2 special switches for skeleton export", what do you mean with that, where i can switch it?
kotn3l
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Re: The Last of Us 2

Post by kotn3l »

Jan666 wrote: Sun Apr 18, 2021 11:32 am i think your tool is working, but how i connect the animtion to the mesh/ sekl in the correct way
All the helper bones needs to be a child of the corresponding bone. For example: R_thigh_helper should be a child of R_thigh etc. By launching the tool from a command line, you must give it the /r switch, so it will automatically reparent the helper bones when extracting. Or you can do it manually....thats what I did before.
Jan666
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Re: The Last of Us 2

Post by Jan666 »

kotn3l wrote: Wed Apr 21, 2021 5:36 pm
Jan666 wrote: Sun Apr 18, 2021 11:32 am i think your tool is working, but how i connect the animtion to the mesh/ sekl in the correct way
All the helper bones needs to be a child of the corresponding bone. For example: R_thigh_helper should be a child of R_thigh etc. By launching the tool from a command line, you must give it the /r switch, so it will automatically reparent the helper bones when extracting. Or you can do it manually....thats what I did before.
Thanks for your answer, but i do not understand the thing with the /r switch. What should i write in command line when for example the tlou2.exe is still on C:?

C:\>tlou2.exe /r

??? if i am doing this, some msg will come about system.io.Error....
Omniana2233
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Re: The Last of Us 2

Post by Omniana2233 »

first make a new folder and name it whatever you want
and inside that folder, place skel.pak file and last of us 2 tool
and run command line then and instead of tlou2.exe /r , type tlou2 ellie-skel.pak /r

and while importing animation you need to delete keyframes of helper bones
Jan666
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Re: The Last of Us 2

Post by Jan666 »

nayanalakaushik wrote: Thu Apr 22, 2021 6:33 am first make a new folder and name it whatever you want
and inside that folder, place skel.pak file and last of us 2 tool
and run command line then and instead of tlou2.exe /r , type tlou2 ellie-skel.pak /r

and while importing animation you need to delete keyframes of helper bones
Thanks for your answer, but when i type it in the command line the same Error MSG is shown, what did i wrong?
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Jan666
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Re: The Last of Us 2

Post by Jan666 »

okay it is working i forget to write ".pak" at the and of the skel
Jan666
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Re: The Last of Us 2

Post by Jan666 »

Damn Whats wrong with the Mesh, is there any special way to Bind the Bones to the Skel in Blender? Or what did i wrong again :cry:
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Jan666
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Re: The Last of Us 2

Post by Jan666 »

Jan666 wrote: Thu Apr 22, 2021 11:56 am Damn Whats wrong with the Mesh, is there any special way to Bind the Bones to the Skel in Blender? Or what did i wrong again :cry:
Okay another fault of mine, i used the wrong skel.
Jan666
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Re: The Last of Us 2

Post by Jan666 »

Jan666 wrote: Thu Apr 22, 2021 12:01 pm
Jan666 wrote: Thu Apr 22, 2021 11:56 am Damn Whats wrong with the Mesh, is there any special way to Bind the Bones to the Skel in Blender? Or what did i wrong again :cry:
Okay another fault of mine, i used the wrong skel.
Okay not everything working good :|
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RemyDemy
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Re: The Last of Us 2

Post by RemyDemy »

In which folder is ellie-16-skel and the skel for the clicker? i cant find anyway
Jan666
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Re: The Last of Us 2

Post by Jan666 »

RemyDemy wrote: Thu Apr 22, 2021 9:27 pm In which folder is ellie-16-skel and the skel for the clicker? i cant find anyway
There is no Clicker skel, use base-female-skel, it works on the clicker-female-set, i dont find ellie-16-skel yet
Omniana2233
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Re: The Last of Us 2

Post by Omniana2233 »

RemyDemy wrote: Thu Apr 22, 2021 9:27 pm In which folder is ellie-16-skel and the skel for the clicker? i cant find anyway
ellie-skel.pak will works for ellie-16 too
Omniana2233
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Re: The Last of Us 2

Post by Omniana2233 »

Jan666 wrote: Thu Apr 22, 2021 7:42 pm
Jan666 wrote: Thu Apr 22, 2021 12:01 pm
Jan666 wrote: Thu Apr 22, 2021 11:56 am Damn Whats wrong with the Mesh, is there any special way to Bind the Bones to the Skel in Blender? Or what did i wrong again :cry:
Okay another fault of mine, i used the wrong skel.
Okay not everything working good :|
did you delete helper bones keyframes ?
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