Important information: this site is currently scheduled to go offline indefinitely by end of the year.

(PS3) Extract 3d files .tmd

Post questions about game models here, or help out others!
Post Reply
User avatar
adam0000
n00b
Posts: 16
Joined: Wed Jul 22, 2015 11:34 pm
Has thanked: 10 times
Been thanked: 1 time

(PS3) Extract 3d files .tmd

Post by adam0000 »

Hello, I'm trying extract 3d files of game
(PS3) Natsuiro High School: Seishun Hakusho
but I can't find a noesis plugin that works


https://easyupload.io/or890l
thanks for help
Last edited by adam0000 on Thu Jun 03, 2021 4:07 pm, edited 3 times in total.
User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 4286
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 1148 times
Been thanked: 2242 times

Re: (PS3) Natsuiro High School: Seishun Hakusho .tmd

Post by shakotay2 »

Using hex2obj (view link in my sig):
.
P003P005-tmd2.png
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
User avatar
DKDave
ultra-veteran
ultra-veteran
Posts: 357
Joined: Mon May 06, 2019 6:07 pm
Location: On board the USS Callister
Has thanked: 9 times
Been thanked: 167 times

Re: (PS3) Natsuiro High School: Seishun Hakusho .tmd

Post by DKDave »

I can see that there's a table to split the meshes into parts. I could probably do a Noesis script, but would need a few more examples of meshes, and maybe some of the textures to go with them.
I see a vision rising, dreary, Fading in as children play twilight games, In the town called Ordinary, An eye of light reveals a gateway to doomsday
GDL
veteran
Posts: 150
Joined: Fri Jul 09, 2010 4:54 pm
Has thanked: 69 times
Been thanked: 40 times

Re: (PS3) Natsuiro High School: Seishun Hakusho .tmd

Post by GDL »

I think chroxx was working on a script aswell but never finished it:

here

The models seem to be divided in .cat, .tdm# and .gtf, the gtf texture files are already readable with Noesis:

with this

Only the tdm and cat files are not.
Also, the game is available in both PS3 and PS4, some of the PS4 files seem to be slightly bigger and with a different endiannes (PS3 little endian, PS4 big endian), here are a few samples of both, I included the same files for easy comparison:

PS3 samples
PS4 samples
User avatar
reh
veteran
Posts: 102
Joined: Mon Nov 16, 2015 11:18 pm
Has thanked: 58 times
Been thanked: 92 times

Re: (PS3) Natsuiro High School: Seishun Hakusho .tmd

Post by reh »

Here in this post there is a script for 3ds max that supports the ps3 version for this game.
GDL
veteran
Posts: 150
Joined: Fri Jul 09, 2010 4:54 pm
Has thanked: 69 times
Been thanked: 40 times

Re: (PS3) Natsuiro High School: Seishun Hakusho .tmd

Post by GDL »

reh wrote: Wed Mar 31, 2021 7:17 am Here in this post there is a script for 3ds max that supports the ps3 version for this game.
It actually works, thx, it would be nice to have it for noesis since 3ds max is such a pain sometimes :wink:
User avatar
adam0000
n00b
Posts: 16
Joined: Wed Jul 22, 2015 11:34 pm
Has thanked: 10 times
Been thanked: 1 time

Re: (PS3) Natsuiro High School: Seishun Hakusho .tmd

Post by adam0000 »

DKDave wrote: Tue Mar 30, 2021 8:32 pm I can see that there's a table to split the meshes into parts. I could probably do a Noesis script, but would need a few more examples of meshes, and maybe some of the textures to go with them.
thank you so much
GDL user posted more samples here

https://mega.nz/folder/VWBEERRS#sXIBXJCYanpYpsnSZfLdtA
User avatar
adam0000
n00b
Posts: 16
Joined: Wed Jul 22, 2015 11:34 pm
Has thanked: 10 times
Been thanked: 1 time

Re: (PS3) Natsuiro High School: Seishun Hakusho .tmd

Post by adam0000 »

reh wrote: Wed Mar 31, 2021 7:17 am Here in this post there is a script for 3ds max that supports the ps3 version for this game.
thank you
Post Reply