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Kamen Rider City Wars Ripped
- WhiteVN606
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Kamen Rider City Wars Ripped
Hello, can I ask how to get the Model and Audio from Kamen Rider City Wars ? I read the article discussing this game, but I don't know how and how to do it. Can you help me by showing you with pictures? That will make it easier for me to understand. I hope everyone will show me how to get the Model and the bones. Thanks.
Last edited by WhiteVN606 on Mon Feb 08, 2021 4:10 pm, edited 1 time in total.
Noob with Questions
- WhiteVN606
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Re: Kamen Rider City Wars Ripped
If there's something wrong like Topic's mistake, ... Remind me. Thank you.
Noob with Questions
- shakotay2
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Re: Kamen Rider City Wars Ripped
Did you read here:
Until now nobody cared for bones, afaics.
and here:
(don't expect a "tutorial with pictures" - most people don't have the time to create such)
Until now nobody cared for bones, afaics.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
- WhiteVN606
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Re: Kamen Rider City Wars Ripped
I do not understand in the "Hex2Obj" to make a skeleton, when I use Make_Obj when I export the file, it is not separate as hands, head, body, ...
Noob with Questions
- WhiteVN606
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Re: Kamen Rider City Wars Ripped
Thanks, but making Model with Make_obj it doesn't separate
Noob with Questions
- WhiteVN606
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- WhiteVN606
- beginner
- Posts: 25
- Joined: Sun Nov 08, 2020 1:55 pm
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Re: Kamen Rider City Wars Ripped
Ah, I haven't installed the submesh yet but how do I install it? Use Code :: Block to compile it into support files for the make_obj?
Noob with Questions
- WhiteVN606
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Re: Kamen Rider City Wars Ripped
And if you don't mind, can you show me how to get the skeleton too?
Noob with Questions
- shakotay2
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Re: Kamen Rider City Wars Ripped
You need to know 'C' (a programming language) to use CodeBlocks.WhiteVN606 wrote: ↑Tue Feb 09, 2021 4:02 am Ah, I haven't installed the submesh yet but how do I install it? Use Code :: Block to compile it into support files for the make_obj?
(If you don't know 'C': it's a rather long way to learn it, usually takes months.)
I didn't get skeletons from Kamen Rider so far and there's no plans to do so, sorry.WhiteVN606 wrote: ↑Tue Feb 09, 2021 5:36 am And if you don't mind, can you show me how to get the skeleton too?
btw: please avoid double postings. You can edit your posts to add lines.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
- WhiteVN606
- beginner
- Posts: 25
- Joined: Sun Nov 08, 2020 1:55 pm
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Re: Kamen Rider City Wars Ripped
I opened something in Code: Block and I saw the Script section, I changed it by pasting Patch. But the model does not separate.
Btw, I have learned about C programming language.
Btw, I have learned about C programming language.
Noob with Questions
- shakotay2
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Re: Kamen Rider City Wars Ripped
If you uploaded the model I could check it.
btw: hex2obj has no "get the bones" feature, it's just for getting meshes/uvs
btw: hex2obj has no "get the bones" feature, it's just for getting meshes/uvs
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
- WhiteVN606
- beginner
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Re: Kamen Rider City Wars Ripped
ok, i will upload later, thanks for showing me that hex2obj "can't get bone"
Noob with Questions
- shakotay2
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Re: Kamen Rider City Wars Ripped
I assume you used the patch from here:
Had no other models to test, afair, so no guarantee that it works for other models.
Then the 2nd mesh of MDL__B00092_92.prefab (shirt) should be created. (Worked for me.)
Had no other models to test, afair, so no guarantee that it works for other models.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
- WhiteVN606
- beginner
- Posts: 25
- Joined: Sun Nov 08, 2020 1:55 pm
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Re: Kamen Rider City Wars Ripped
Here is my file: http://www.mediafire.com/file/czf20p9g9 ... g.obj/file
I use pacth code but it does not separate the parts. Maybe I made a mistake or misused the software, ...
Noob with Questions
- shakotay2
- MEGAVETERAN
- Posts: 4291
- Joined: Fri Apr 20, 2012 9:24 am
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Re: Kamen Rider City Wars Ripped
I'd need the prefab file! (The Makeobj_log.obj is of little use for me other than asking: "what do you miss? The result looks complete to me."
.
.
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"