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Cryengine Converter tool (cgf-exporter)

General game file tools that are useful for more than one game
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CriticalError
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Re: Cryengine Converter tool (cgf-exporter)

Post by CriticalError »

Markemp wrote: Mon May 04, 2020 2:42 pm Yup, animation files are on the to do list. Not sure when I'll get to them though. Working on getting vertex colors sorted out. :(
good I hope you can resolve soon, thanks for your work.
slinkydink
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Re: Cryengine Converter tool (cgf-exporter)

Post by slinkydink »

Thanks for this tool!

Any idea why trees from Kingdom Come doesn't export correctly? Everything else from the game seems to work.
Here is a cgf to test to see the result:
https://www31.zippyshare.com/v/FVZygJrl/file.html
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Re: Cryengine Converter tool (cgf-exporter)

Post by aVSL »

Hello! great tool! haven't you started with animation yet?
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Re: Cryengine Converter tool (cgf-exporter)

Post by Jaw »

There seems to be a problem with the (soon to be dead) Crucible cgf files. (Maybe just different offsets?)
I'm including one example mesh in the next post.
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Re: Cryengine Converter tool (cgf-exporter)

Post by Jaw »

the cgf
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LotionPlayer
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Re: Cryengine Converter tool (cgf-exporter)

Post by LotionPlayer »

Hey hey,

So I successfully extracted and converted Hunt: Showdown's assets. However upon importing I just get a bunch of empties, except for a few select cases.

Is this indicative that the game just isn't supported? Or is something wrong?

Image
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Re: Cryengine Converter tool (cgf-exporter)

Post by Leo73 »

Hopefully a stupid question, but i seem to being unable to download from heffaypresents.com

when i click nothing happens... [roll]

Can someone tell me what to do?
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Re: Cryengine Converter tool (cgf-exporter)

Post by Markemp »

Try here. I need to fix my website, but... broken arm...

https://github.com/Markemp/Cryengine-Co ... tag/v1.0.6
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Re: Cryengine Converter tool (cgf-exporter)

Post by Leo73 »

Thank you! Your work is very helpful and much appreciated! Get well soon
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Re: Cryengine Converter tool (cgf-exporter)

Post by LotionPlayer »

So it seems to only be working with files that have relevant .chr and .skin files. Anything else doesn't contain any triangle data
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Re: Cryengine Converter tool (cgf-exporter)

Post by HiryuX »

LotionPlayer wrote: Mon Oct 26, 2020 2:06 am So it seems to only be working with files that have relevant .chr and .skin files. Anything else doesn't contain any triangle data
Does that mean weapons can't be extracted currently? Thanks for testing it on Hunt and reporting back your results! Appreciate any more info you can give.
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Re: Cryengine Converter tool (cgf-exporter)

Post by Markemp »

Released v1.0.8. See initial post for more details.

I still need to look at the Hunt files when I have a chance. Will probably have to wait until March though. :(
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Re: Cryengine Converter tool (cgf-exporter)

Post by 09williamsad »

Markemp wrote: Sun Jan 24, 2021 6:59 pm Released v1.0.8. See initial post for more details.

I still need to look at the Hunt files when I have a chance. Will probably have to wait until March though. :(
Here are a load of character and weapon models from my archive to help with that <Link removed due to site policy>
I ran the tool over all the models there, alot did convert successfully.
Last edited by 09williamsad on Tue Sep 14, 2021 9:36 pm, edited 1 time in total.
My archive of models, audio, textures etc: <Link removed due to site policy> Google my username to find it.
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Re: Cryengine Converter tool (cgf-exporter)

Post by Markemp »

Thank you for the models! Are those from Hunt, and the converter worked on some of them?

If you have specific ones where it failed, let me know and I can try to see what happened with those. Thanks!
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Re: Cryengine Converter tool (cgf-exporter)

Post by 09williamsad »

Markemp wrote: Wed Jan 27, 2021 2:36 am Thank you for the models! Are those from Hunt, and the converter worked on some of them?

If you have specific ones where it failed, let me know and I can try to see what happened with those. Thanks!
They are all from Hunt showdown.
I remember the immolator grunt being a sigficant one, I will re check a number of them later.
My archive of models, audio, textures etc: <Link removed due to site policy> Google my username to find it.
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