Post questions about game models here, or help out others!
Ganic3000
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by Ganic3000 » Thu Jul 23, 2020 5:19 pm
daemon1 wrote: ↑ Thu Jul 23, 2020 4:55 pm
Considering you didnt tell me what are you using, not answering my questions and not following my advices, I'm not going to look into these models.
Да пофиг на эти сглаживания думаю)). Я очень жду года по фиксят возможность преобразовывать uasset uexp транспорта или оружия в xbg, чтобы модель могла быть видимой в игре
.
Если что я могу скинуть готовые uasset uext транспорта для изучения кода).
legendhavoc175
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by legendhavoc175 » Thu Jul 23, 2020 9:20 pm
daemon1 wrote: ↑ Thu Jul 23, 2020 4:55 pm
legendhavoc175 wrote: ↑ Sun Jul 12, 2020 5:59 am
along with a lack of smoothing, some of the verts of the mesh are either moved or heavily distorted
You are probably still using the same incorrect importer that makes broken models.
Dont tell me about it, this is not a problem of my tool.
Considering you didnt tell me what are you using, not answering my questions and not following my advices, I'm not going to look into these models.
I am using the FC4 maya importer and the FC5 blender importer, i've answered your questions, and your advices don't work
Ganic3000
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by Ganic3000 » Sun Aug 09, 2020 7:54 am
daemon1 wrote: ↑ Thu Jul 23, 2020 4:55 pm
Пардон за мой китайский, ваш инструмент работает с преобразованием оружия и транспорта, если добавить в конец блока оригинального XBG пути скелета:
Вот только в игре моделька розовая(.
Last edited by
Ganic3000 on Mon Sep 07, 2020 11:29 pm, edited 3 times in total.
Ganic3000
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by Ganic3000 » Sun Aug 09, 2020 8:29 am
daemon1 wrote: ↑ Sun Aug 09, 2020 8:06 am
сейчас совершенно нет времени может позже
Хорошо, очень надеемся что вскоре по фиксите, я думаю, лучше новый exe создать отдельно.
Ganic3000
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by Ganic3000 » Sat Aug 22, 2020 3:06 pm
daemon1 wrote: ↑ Sun Aug 09, 2020 8:06 am
сейчас совершенно нет времени может позже
По раздумывал несколько дней и понял как по фиксить текстуры, но это ещё та задача
Last edited by
Ganic3000 on Mon Sep 07, 2020 11:28 pm, edited 1 time in total.
Ganic3000
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by Ganic3000 » Sun Sep 13, 2020 7:42 pm
Эту модель я конвертировал с нуля, скачанная с сайта.
Vladimir Goth
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by Vladimir Goth » Sat Dec 05, 2020 4:21 pm
Все здорово, только нет никакой возможности установить UE4.22.3. Даже старый инсталятор обновляется и предлагает установить версию 4.26. Есть идеи, как обойти?
Ganic3000
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by Ganic3000 » Sun Dec 06, 2020 1:50 pm
Vladimir Goth wrote: ↑ Sat Dec 05, 2020 4:21 pm
Все здорово, только нет никакой возможности установить UE4.22.3. Даже старый инсталятор обновляется и предлагает установить версию 4.26. Есть идеи, как обойти?
Привет. В лаунчере можно выбрать какой тебе движок версии нужен и качаешь, не должно оно просить обновиться до последней версии, ты сам выбираешь нужный тебе версию UE.
Ganic3000
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by Ganic3000 » Sun Jan 17, 2021 3:12 pm
daemon1 wrote: ↑ Sun Aug 09, 2020 8:06 am
сейчас совершенно нет времени может позже
Hello, when this tool is updated to support "uvChannels =" 2 "", for support weapons and vehicles? is sorely lacking.
daemon1
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by daemon1 » Sun Jan 17, 2021 3:52 pm
Ganic3000 wrote: ↑ Sun Jan 17, 2021 3:12 pm
daemon1 wrote: ↑ Sun Aug 09, 2020 8:06 am
сейчас совершенно нет времени может позже
Hello, when this tool is updated to support "uvChannels =" 2 "", for support weapons and vehicles? is sorely lacking.
This tool always had support for 2 UV channels. This is actually why 2 EXE files were provided. One for 1 UV, another for 2.
Ganic3000
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by Ganic3000 » Sun Jan 17, 2021 4:03 pm
daemon1 wrote: ↑ Sun Jan 17, 2021 3:52 pm
Ganic3000 wrote: ↑ Sun Jan 17, 2021 3:12 pm
daemon1 wrote: ↑ Sun Aug 09, 2020 8:06 am
сейчас совершенно нет времени может позже
Hello, when this tool is updated to support "uvChannels =" 2 "", for support weapons and vehicles? is sorely lacking.
This tool always had support for 2 UV channels. This is actually why 2 EXE files were provided. One for 1 UV, another for 2.
What's the second? The one for the hair?
daemon1
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by daemon1 » Sun Jan 17, 2021 4:16 pm
Ganic3000 wrote: ↑ Sun Jan 17, 2021 4:03 pm
What's the second? The one for the hair?
I dont remember which one had 2 UVs, but there are 2 EXE files attached here.