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Re-Volt 2 .z files

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ReVolt
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Re-Volt 2 .z files

Post by ReVolt »

I'm trying to get the bmp out of this. I'm trying to get the car "FROZEN" from RV2. As far as I know, RV2 ran on the same engine as the original Re-Volt. I've got the PRMs and the parameters, now I'm trying to get the bmps out of these Z files. Can anybody help?
file: https://www.mediafire.com/file/xyk3wrsh ... bmp.z/file
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Re: Re-Volt 2 .z files

Post by ikskoks »

It is just headerless BMP compressed with ZLIB.
You can use offzip and texturefinder to convert it to BMP.

Code: Select all

offzip.exe -a CarSkin0.bmp.z out

See the wiki article for reference http://wiki.xentax.com/index.php/Re-Volt_2_Z_Image
Acewell
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Re: Re-Volt 2 .z files

Post by Acewell »

here is Noesis python script to open your one sample. :D
tex_Re-Volt2_z.zip
supports rgba8888
this script will read the header and decompress
and parse the image data on the fly.
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Re: Re-Volt 2 .z files

Post by ReVolt »

Acewell wrote: Tue Nov 17, 2020 12:57 pm here is Noesis python script to open your one sample. :D
tex_Re-Volt2_z.zip
supports rgba8888
this script will read the header and decompress
and parse the image data on the fly.
Only works with the files you uploaded
Too lazy to upload the files for the other cars, so you will have to find the game files online :(
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