Hello!
Ive got a problem with the textures.
The texture come in couple of variations: NM, CLAE, HMVY and MSK.
NM and MSK are normal maps and masks.
But CLAE and HMVY are pretty strange to me, and I cant figure out how to work with them. Ive tried combining them but no luck, its all looking strange and wrong, I mean, the colors - I cant get them right and make them look like in-game.
How do you make them look good? (Software Im using is Blender)
Sorry for bad English :p
Edit 1: The files are .DDS. Attached an image example (wich is jpg)
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Baldur's Gate 3 textures
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- ultra-n00b
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Baldur's Gate 3 textures
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Re: Baldur's Gate 3 textures
Assuming it like Larian did in DOS2 is PBR and each channel holds a different map, try separating the channels and see if that works for you.Hello!
Ive got a problem with the textures.
The texture come in couple of variations: NM, CLAE, HMVY and MSK.
NM and MSK are normal maps and masks.
But CLAE and HMVY are pretty strange to me, and I cant figure out how to work with them. Ive tried combining them but no luck, its all looking strange and wrong, I mean, the colors - I cant get them right and make them look like in-game.
How do you make them look good? (Software Im using is Blender)
There is a dedicated Discord for BG3 modding, i think some are alraedy working on this so I am just waiting patiently and letting the DOS2 veterans figure it out.