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God of War 2018 PS4 Tools

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Hitmanhimself
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God of War 2018 PS4 Tools

Post by Hitmanhimself »

God of War Tool

https://github.com/HitmanHimself/GOWTool/releases

I have made a new tool, and all further updates will be done over the above github repository.
Its a CLI Application, so use CMD/Terminal/PS to pass the required arguments.

Code: Select all

God of War Tool

Usage:
GOWTool [command] [options]

Commands:
wad Target a Wad file for export.
texpack Target a Texpack file for export.
settings Change tool settings.

Options:
-h, --help Show help and usage information.
To export meshes and textures properly from a .wad files, you need to set your God of War gamefiles folder in the tool settings first, to do that you can simply use the argument:

Code: Select all

settings -g "path-to-your-game-dir"
to view and convert .GNF textures images your need to use Noesis 64 bit version.

Extra Links:
quickbms:https://aluigi.altervista.org/papers/quickbms.zip
god_of_war_2018.bms: https://aluigi.altervista.org/bms/god_of_war_2018.bms
noesis: https://richwhitehouse.com/index.php?co ... ojects.php
scarlet: https://github.com/xdanieldzd/Scarlet

SPECIAL THANKS TO:
@akderebur
@Turk645
@Joschka
@DKDave
@id-daemon
For all the help on the first project, without help I would have reached no where!

Image

OLD Versions:
GOW Mesh Exporter v1.4 - https://drive.google.com/file/d/1F3xCVp ... sp=sharing
or: https://mega.nz/file/hINnnAaS#t6sGNwGxg ... oUiJZ-dHQ0
GOW Tools Pack v1.1 - https://drive.google.com/file/d/1_b2K6U ... sp=sharing
or: https://mega.nz/file/sFUFzIqY#BGA-umU9r ... H8bApiZLuM
1. GOW Tools Pack v1:
https://drive.google.com/file/d/1r0rTEe ... sp=sharing
or: https://mega.nz/file/tVlQzKxI#ZiymP_vi1 ... xVTrrXbIqs
2. GOW Mesh Exporter v1.2 - https://drive.google.com/file/d/1iVqzIo ... sp=sharing
or https://mega.nz/file/9UV2CTZT#QaMKLkxbA ... _Kw4xB0WiM
3. GOW Mesh Exporter v1.3 - https://drive.google.com/file/d/1fQ37rC ... sp=sharing
or: https://mega.nz/file/1EExnISA#gbvwukDUn ... 3PEGjovfd4
Last edited by Hitmanhimself on Sun Jan 16, 2022 9:06 pm, edited 14 times in total.
Petrgold
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Re: God of War 2018 PS4 Tools

Post by Petrgold »

Awesome, thanks mate ! Going to try it tomorrow !
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jeandark
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Re: God of War 2018 PS4 Tools

Post by jeandark »

thanks for the tool!
I am at the same time following its development and learning through discord. :)
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Re: God of War 2018 PS4 Tools

Post by mono24 »

Amazing to finally see this surface out of no where.
Since you said your most likely not gonna cater for this release and make it better etc.
The following are imperative to fix though, major one is, no proper bone rotations exist in the skeletals.
Image
And also converting r_hero i get the following error.
Image
Hitmanhimself
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Re: God of War 2018 PS4 Tools

Post by Hitmanhimself »

mono24 wrote: Sun Oct 25, 2020 3:28 pm Amazing to finally see this surface out of no where.
Since you said your most likely not gonna cater for this release and make it better etc.
The following are imperative to fix though, major one is, no proper bone rotations exist in the skeletals.

And also converting r_hero i get the following error.
today I tested 60 r_ wad files, out of them 10-11 had exceptional errors, I will deal with them in few days. and about r_hero, I have tested that, it works fine, make sure when you are using the quickbms script, when it prompts you for duplicates, just press skip all. everything inside r_hero should export.
Can you explain a bit more about the rotations?
macodys
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Re: God of War 2018 PS4 Tools

Post by macodys »

any chance for animations?
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Crazy31139
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Re: God of War 2018 PS4 Tools

Post by Crazy31139 »

Hi, need help, i dont understand which .lodpack need use to extract r_freya00.wad
I only have this:
010_forest_010.lodpack
010_forest_020.lodpack
020_riverpass_010.lodpack
020_riverpass_020.lodpack
030_caldera_010.lodpack
040_foothills_010.lodpack
050_alfheim_010.lodpack
050_alfheim_020.lodpack
050_alfheim_030.lodpack
060_peakspass_010.lodpack
070_caldera_010.lodpack
080_stonemason_010.lodpack
080_stonemason_020.lodpacktoc
090_caldera_010.lodpack
110_helheim_010.lodpack
120_helheimr_010.lodpack
130_caldera_010.lodpack
140_jotunheim_010.lodpack

Try all, extacted freya00.ascii, import to blender, importing only one bones without mesh
Noesis cant load preview model
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gep55
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Re: God of War 2018 PS4 Tools

Post by gep55 »

Crazy31139 wrote: Sun Oct 25, 2020 10:44 pm Hi, need help, i dont understand which .lodpack need use to extract r_freya00.wad
I only have this:
010_forest_010.lodpack
010_forest_020.lodpack
020_riverpass_010.lodpack
020_riverpass_020.lodpack
030_caldera_010.lodpack
040_foothills_010.lodpack
050_alfheim_010.lodpack
050_alfheim_020.lodpack
050_alfheim_030.lodpack
060_peakspass_010.lodpack
070_caldera_010.lodpack
080_stonemason_010.lodpack
080_stonemason_020.lodpacktoc
090_caldera_010.lodpack
110_helheim_010.lodpack
120_helheimr_010.lodpack
130_caldera_010.lodpack
140_jotunheim_010.lodpack

Try all, extacted freya00.ascii, import to blender, importing only one bones without mesh
Noesis cant load preview model
You need to select root.lodpack.
Corresponding .texpack is named the same.
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Re: God of War 2018 PS4 Tools

Post by gep55 »

I can extract Freya's mesh fine to .ascii format and the weighting/skeleton's seems fine in blender, but I'm having trouble with the texture extraction.

Do I need to extract all the .texpack files or just root.texpack?

If I extract just root.texpack, I can get some of Freya's textures, but many of them are still missing.

Cheers :)
Hitmanhimself
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Re: God of War 2018 PS4 Tools

Post by Hitmanhimself »

gep55 wrote: Sun Oct 25, 2020 11:46 pm I can extract Freya's mesh fine to .ascii format and the weighting/skeleton's seems fine in blender, but I'm having trouble with the texture extraction.

Do I need to extract all the .texpack files or just root.texpack?

If I extract just root.texpack, I can get some of Freya's textures, but many of them are still missing.

Cheers :)
And about the Textures,
characters have their textures stored inside root.texpack, aswell as other map .texpack files.(eg. forest etc)
So what I do to get almost all the texutes is
I extract all the .texpack files(every single .texpack file)
With the tool(Gow tex extractor) I will select a .texpack then I will select a "Desired folder" suppose named "GOW Textures"., And suppose I choose root.texpack first, then it will be extracted like this> GOW Textures/root/"all .GNF images"
Same I do with other .texpack files,then I choose the same "GOW Textures" folder, Finally after all the .texpack files have been extracted, I used the gow image finder tool, I select the unpaked .wad folder, then I select the "GOW Textures" folder, then I select a Desired folder, where all the Textures will be copied
Last edited by Hitmanhimself on Mon Oct 26, 2020 12:10 am, edited 1 time in total.
Hitmanhimself
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Re: God of War 2018 PS4 Tools

Post by Hitmanhimself »

macodys wrote: Sun Oct 25, 2020 10:42 pm any chance for animations?
Maybe I am not sure, because it's hard to extract animations as people have told me, and I am really new to all of this.
My exams are also coming in few weeks so...., I will have less time. Right now I will be focusing to get rid of exceptional errors and make the tool a bit more accessible and easy to use. So I can't give any word about animations, May be in future who knows
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Re: God of War 2018 PS4 Tools

Post by mono24 »

Hitmanhimself wrote: Sun Oct 25, 2020 8:14 pmCan you explain a bit more about the rotations?
Grab any given character, go in to pose mode in Blender and make sure your in local not global as you see in my screenshot above, and pose hands/fingers for example, or even whole arm/legs and you'll see that rotations do not exist for natural proper way of rotating them, you seemed to have got the positions of the bones just not the rotations.

Obviously i am no reverser to explain in technical terms, but i am sure akderebur/joschka/id-daemon will be able to guide you better than me.
Hitmanhimself
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Re: God of War 2018 PS4 Tools

Post by Hitmanhimself »

mono24 wrote: Mon Oct 26, 2020 12:09 am
Hitmanhimself wrote: Sun Oct 25, 2020 8:14 pmCan you explain a bit more about the rotations?
Grab any given character, go in to pose mode in Blender and make sure your in local not global as you see in my screenshot above, and pose hands/fingers for example, or even whole arm/legs and you'll see that rotations do not exist for natural proper way of rotating them, you seemed to have got the positions of the bones just not the rotations.

Obviously i am no reverser to explain in technical terms, but i am sure akderebur/joschka/id-daemon will be able to guide you better than me.
Hmm, I will see what's happening
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Re: God of War 2018 PS4 Tools

Post by gep55 »

Hitmanhimself wrote: Mon Oct 26, 2020 12:01 am
gep55 wrote: Sun Oct 25, 2020 11:46 pm I can extract Freya's mesh fine to .ascii format and the weighting/skeleton's seems fine in blender, but I'm having trouble with the texture extraction.

Do I need to extract all the .texpack files or just root.texpack?

If I extract just root.texpack, I can get some of Freya's textures, but many of them are still missing.

Cheers :)
And about the Textures,
characters have their textures stored inside root.texpack, aswell as other map .texpack files.(eg. forest etc)
So what I do to get almost all the texutes is
I extract all the .texpack files(every single .texpack file)
With the tool(Gow tex extractor) I will select a .texpack then I will select a "Desired folder" suppose named "GOW Textures"., And suppose I choose root.texpack first, then it will be extracted like this> GOW Textures/root/"all .GNF images"
Same I do with other .texpack files,then I choose the same "GOW Textures" folder, Finally after all the .texpack files have been extracted, I used the gow image finder tool, I select the unpaked .wad folder, then I select the "GOW Textures" folder, then I select a Desired folder, where all the Textures will be copied
Thanks for the info. If I may make a suggestion, add an option the select multiple .texpack files at once for unpacking. As they all take a long time to unpack, It would be useful to be able to do them all in one go.

Thank you so much for making these tools :)
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Re: God of War 2018 PS4 Tools

Post by Crazy31139 »

Hi, cant extract model correct, run GOW Mesh Exporter.exe choose root.lodpack, choose folder r_freya00 ( when i extract r_freya00.wad)
extract to root disk, noesis dont load model, blender cant import
extracted .ascii file (15mb) - https://drive.google.com/file/d/11_aXsi ... sp=sharing
Screenshot_1.jpg
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