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The Last of Us 2
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Re: The Last of Us 2
Is this topic updating? I keep getting notifications but don't see new posts...
Re: The Last of Us 2
New Posts notificationStraight Edge wrote: ↑Fri Sep 18, 2020 11:39 am Is this topic updating? I keep getting notifications but don't see new posts...
- Crazy31139
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Re: The Last of Us 2
Big Thanx Daemon1 for the toolYou do not have the required permissions to view the files attached to this post.
Re: The Last of Us 2
Crazy is doing an awesome job as always with those models.Crazy31139 wrote: ↑Sun Sep 20, 2020 9:37 am de5flxg-3280a467-6abc-4e50-badf-c93119bc3c33.jpg
Big Thanx Daemon1 for the tool
You can see that i can extract
See on my DA - https://www.deviantart.com/crazy31139
Looking forward to Abby and Jesse
Re: The Last of Us 2
Are most people texturing with the maps manually or using some form of script? Kind of hard to tell where certain maps go
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- ultra-n00b
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Re: The Last of Us 2
Does anyone else have issues with textures missing when extracting?
ex: "owen-torso-color.tga" is completely missing from the files, though the rest of the files are there for him.
Also "world-watchtower-dict.pak" will not extract at all
anyone have any idea why?
ex: "owen-torso-color.tga" is completely missing from the files, though the rest of the files are there for him.
Also "world-watchtower-dict.pak" will not extract at all
anyone have any idea why?
Re: The Last of Us 2
Owen torso color is in World Watchtower Dict, as for the error of extract, I don't get error with it... :/VincentXyooj wrote: ↑Fri Sep 25, 2020 1:57 pm Does anyone else have issues with textures missing when extracting?
ex: "owen-torso-color.tga" is completely missing from the files, though the rest of the files are there for him.
Also "world-watchtower-dict.pak" will not extract at all
anyone have any idea why?
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- ultra-n00b
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Re: The Last of Us 2
Are you by chance on the discord? I'm not sure why I am getting it to be honestFoxyPaws wrote: ↑Fri Sep 25, 2020 2:01 pmOwen torso color is in World Watchtower Dict, as for the error of extract, I don't get error with it... :/VincentXyooj wrote: ↑Fri Sep 25, 2020 1:57 pm Does anyone else have issues with textures missing when extracting?
ex: "owen-torso-color.tga" is completely missing from the files, though the rest of the files are there for him.
Also "world-watchtower-dict.pak" will not extract at all
anyone have any idea why?
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- MEGAVETERAN
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Re: The Last of Us 2
Hard to tell?
There's a generated text file for each model which tells exactly which textures are used for each part and how.
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- MEGAVETERAN
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Re: The Last of Us 2
Has anyone rigged the model with FK or IK?
I finally imported the SMD files but have no idea where to start regarding creating control or pickers to begin animating her face and torso.
Thanks
I finally imported the SMD files but have no idea where to start regarding creating control or pickers to begin animating her face and torso.
Thanks
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Re: The Last of Us 2
the models come with the full set of bones and facial bones. there shouldn't be any issue rigging it with basic IK. ofc you may have to change the hierarchy to make sure you only IK the main bones. the facial rig is an entirely different beast, i guess. you may have to re-rig the face to use a limited set of control or you have to use the full set and eventually create "groups" of controls or use mocap data to feed the rig enough data for the load of facial bones. yep
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Re: The Last of Us 2
Rules permitted, would someone mind uploading and pm'ing an SMD animation?
I'd like to see how they come out on my character rig.
No issues if this is against the rules.
I'd like to see how they come out on my character rig.
No issues if this is against the rules.