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Unreal Engine with Blendshapes
Unreal Engine with Blendshapes
Hey, I was wanting to rip a model that uses UE 4.23. I also wanted to get morph targets, but UE Viewer/Umodel can't export them. Are there any alternatives that let me use morphs?
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Re: Unreal Engine with Blendshapes
You already asked on the Gildor forum https://www.gildor.org/smf/index.php?topic=6831.0 Gildor said "No. I work on different things now."