daemon1 wrote: ↑Mon Jun 08, 2020 6:09 pm
Ganic3000 wrote: ↑Mon Jun 08, 2020 5:31 pm
Вы же второй раз обновление заливали, там что-то с невидимым оружием пытались решить вопрос и с ошибкой скелета, инструмент не распознавал имя скелетона FRAME оружия.
Ничего подобного. Ошибки скелета нет, никакой вопрос я решать не собирался. За последние 3 месяца я не делал обновлений. А последнее обновление 3 месяца назад было связано с какой-то курткой, которая не конвертировалась.
regarding said update, there is still an issue of duplicated mesh in first person
https://i.imgur.com/67ig50O.jpg
https://i.imgur.com/OG5PJr0.jpg
https://i.imgur.com/JYAXH0C.jpg
https://i.imgur.com/PRONJX7.jpg
this issue is very noticeable as can see,
most people who I have presented this issue to think that there is some sort of flag in the xbg to disable the duplicate mesh, even a dev from a previous Far Cry game that developed the clothing system that FC5 uses, said that the mesh was being rendered in first person AND in the world.
I think the tool was based around third person models, so I think the tool needs an update to be compatible with First Person models.....
there's also another bug in which the models are severely degraded after export to xbg
https://i.imgur.com/MyDvSNK.jpg
left is the exported xbg, right is the original FBX
along with a lack of smoothing, some of the verts of the mesh are either moved or heavily distorted
example of moved/distorted verts below....
https://i.imgur.com/QdHOzpU.jpg