I'm porting addon to 2.8 blender and I'm nearly done.
also I noticed section called Skeleton and you mentioned in the one of the the latest posts the "bone dictionary" so I thought skeleton is also supported
also I'm getting this error when I'm trying to load model from .\Watch_Dogs2\data_win64\worlds\san_francisco\_ex\graphics\characters\wd2\persons_of_interest\pers01\pers01.xbg
Code: Select all
Traceback (most recent call last):
File "C:\Users\User1\AppData\Roaming\Blender Foundation\Blender\2.72\scripts\addons\io_scene_WD2\__init__.py", line 82, in execute
result=import_WD2.import_WD2(self.filepath, bpy.context,self.randomize_colors,self.import_vertcolors,self.skip_blank,self.use_layers,self.mesh_scale)
File "C:\Users\User1\AppData\Roaming\Blender Foundation\Blender\2.72\scripts\addons\io_scene_WD2\import_WD2.py", line 956, in import_WD2
xbtParser(xbtPath)
File "C:\Users\User1\AppData\Roaming\Blender Foundation\Blender\2.72\scripts\addons\io_scene_WD2\import_WD2.py", line 544, in xbtParser
filehandle=open(filename,'rb')
FileNotFoundError: [Errno 2] No such file or directory: 'F:\\Games\\SteamLibrary\\steamapps\\common\\Watch_Dogs2\\data_win64\\worlds\\san_francisco\\_ex\\'
location: <unknown location>:-1