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Cethleann - The Koei Swiss Army Knife

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meecube
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Re: Cethleann - The Koei Swiss Army Knife

Post by meecube »

Hey! once getting the final file into Blender, the rig is broken, only affecting the shins, but the placement is completely off too. any advice?
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Re: Cethleann - The Koei Swiss Army Knife

Post by Yretenai »

meecube wrote: Sun Apr 05, 2020 9:45 pm Hey! once getting the final file into Blender, the rig is broken, only affecting the shins, but the placement is completely off too. any advice?
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Re: Cethleann - The Koei Swiss Army Knife

Post by Grayfall »

dude i have no idea since its no actual tutorial but this is what i got

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Re: Cethleann - The Koei Swiss Army Knife

Post by ngovandang »

Will tool support extracting new One Piece 4 DLCs .bin files?
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Re: Cethleann - The Koei Swiss Army Knife

Post by Eag1e »

Yretenai wrote: Sat Feb 01, 2020 2:17 pm
demonslayerx8 wrote: Sat Feb 01, 2020 12:21 am Alright cool, I'll wait til the container support is added~
Wrapped files are now supported.
Keep in mind that AOT2 has no filenames, so you just have to do the tried and tested method of unwrapping every file.
Use Cethleann.Unbundler.exe to unwrap them, or pass --recursive to Omega.DataExporter.exe's command line options

Models and textures tend to be in ptrbundle files.
So I was able to extract the files for AOT2, folders with g1t textures seem to be working fine.
Although unpacking the ptrbundles with Cethleann.Unbundler for the model files gave me g1m files, noesis gave an error message when trying to preview them :?
is there any way to fix them/make them work? Image
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Re: Cethleann - The Koei Swiss Army Knife

Post by Yretenai »

Eag1e wrote: Sun Apr 12, 2020 4:44 am So I was able to extract the files for AOT2, folders with g1t textures seem to be working fine.
Although unpacking the ptrbundles with Cethleann.Unbundler for the model files gave me g1m files, noesis gave an error message when trying to preview them :?
is there any way to fix them/make them work? Image
make a reply in the g1m plugin thread
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Re: Cethleann - The Koei Swiss Army Knife

Post by Yretenai »

Cethleann.Unbundler has been updated to support Nobunaga Online .PC and .BIN files.
This update is also a major refactor so please report any crashes, and no I'm still not going to write a tutorial- The lower I make the barrier for using these tools the more stress I get trying to maintain it.
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Re: Cethleann - The Koei Swiss Army Knife

Post by CosmicDreams »

Does this tool support the .ZL_ files from marvel ultimate alliance 3?
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Re: Cethleann - The Koei Swiss Army Knife

Post by Yretenai »

CosmicDreams wrote: Mon Apr 13, 2020 10:30 pm Does this tool support the .ZL_ files from marvel ultimate alliance 3?
MUA3 ZL files are stream compressed files, use Cethleann.Gz.

Code: Select all

Cethleann.Gz.exe --stream --prefixed-size -t Deflate {ZL files}
i.e.

Code: Select all

Cethleann.Gz.exe --stream --prefixed-size -t Deflate 0400_DLC_00_mdl.bin.ZL
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Re: Cethleann - The Koei Swiss Army Knife

Post by wordhg »

Yretenai wrote: Mon Apr 13, 2020 7:45 am Cethleann.Unbundler has been updated to support Nobunaga Online .PC and .BIN files.
This update is also a major refactor so please report any crashes, and no I'm still not going to write a tutorial- The lower I make the barrier for using these tools the more stress I get trying to maintain it.
Thank you for your support

Code: Select all

Cethleann.DataExporter --flayn -g NobunagaOnline "F:\extract\nol\HD\dump" "F:\extract\nol\HD\data" "F:\extract\nol\HD\data\battle" "F:\extract\nol\HD\data\common"
I gave instructions, but nothing happened, how do I use it
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Re: Cethleann - The Koei Swiss Army Knife

Post by Yretenai »

wordhg wrote: Tue Apr 14, 2020 7:05 pm
Yretenai wrote: Mon Apr 13, 2020 7:45 am Cethleann.Unbundler has been updated to support Nobunaga Online .PC and .BIN files.
This update is also a major refactor so please report any crashes, and no I'm still not going to write a tutorial- The lower I make the barrier for using these tools the more stress I get trying to maintain it.
Thank you for your support

Code: Select all

Cethleann.DataExporter --flayn -g NobunagaOnline "F:\extract\nol\HD\dump" "F:\extract\nol\HD\data" "F:\extract\nol\HD\data\battle" "F:\extract\nol\HD\data\common"
I gave instructions, but nothing happened, how do I use it
Image
use unbundler,. not dataexporter

Code: Select all

Cethleann.Unbundler "F:\extract\nol\HD\data" "F:\extract\nol\HD\data\battle" "F:\extract\nol\HD\data\common"
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Re: Cethleann - The Koei Swiss Army Knife

Post by CosmicDreams »

Yretenai wrote: Tue Apr 14, 2020 1:03 am
CosmicDreams wrote: Mon Apr 13, 2020 10:30 pm Does this tool support the .ZL_ files from marvel ultimate alliance 3?
MUA3 ZL files are stream compressed files, use Cethleann.Gz.

Code: Select all

Cethleann.Gz.exe --stream --prefixed-size -t Deflate {ZL files}
i.e.

Code: Select all

Cethleann.Gz.exe --stream --prefixed-size -t Deflate 0400_DLC_00_mdl.bin.ZL
Ah thanks. One thing tho is that the motion archives don't do anything when used with the unbundler. they do decompress though.
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Yretenai
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Re: Cethleann - The Koei Swiss Army Knife

Post by Yretenai »

CosmicDreams wrote: Wed Apr 15, 2020 4:09 pm
Ah thanks. One thing tho is that the motion archives don't do anything when used with the unbundler. they do decompress though.
can you upload some of the motion archives?
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Re: Cethleann - The Koei Swiss Army Knife

Post by zhanghongming123 »

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Re: Cethleann - The Koei Swiss Army Knife

Post by TableCloth »

Real new to this type of stuff, but trying my best to understand.
It keeps saying game-dirs need a value, but I'm pretty sure I've done everything right?
Cethleann.DataExporter --rdb --game OnePiece4 "C:\Users\PC\Downloads\export" "D:\Games\One Piece Pirate Warriors 4\File\CMN\AssetRelease\Retail"
this is what I ran
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