https://github.com/SergeyMakeev/renderdoc/releases
https://github.com/SergeyMakeev/renderd ... bxexporter
This open source fork of Renderdoc makes into a much better version of 3D Ripper DX, this fork allows a selection of EIDs to be exported into a .FBX format.
Due to being forked off of a earlier version of Renderdoc, several applications will never work or crashes at a certain point with this program, it may be replaced when a extension version or a renderdoc 1x version is made.
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Renderdoc .FBX exporter
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Re: Renderdoc .FBX exporter
Hi, thank you for sharing this.andree wrote: ↑Wed Nov 13, 2019 8:44 pm https://github.com/SergeyMakeev/renderdoc/releases
https://github.com/SergeyMakeev/renderd ... bxexporter
This open source fork of Renderdoc makes into a much better version of 3D Ripper DX, this fork allows a selection of EIDs to be exported into a .FBX format.
Due to being forked off of a earlier version of Renderdoc, several applications will never work or crashes at a certain point with this program, it may be replaced when a extension version or a renderdoc 1x version is made.
I'm always interested in alternatives to 3D Ripper DX and Ninja Ripper, especially for the Linux environment.
Have you seen anyone attempt to extract 3D meshes from Proton supported games with RenderDoc inside of Linux?
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Re: Renderdoc .FBX exporter
You can change it by using the mirror function in 3d model editing software like 3ds max.
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Re: Renderdoc .FBX exporter
This is a really good exporter, a nice replacement to 3D Ripper DX, however, the models exported are deformed (perspective projection) Is there a way to fix it?
Re: Renderdoc .FBX exporter
I'm curious how you got this to work, I wanted to see if it could be hacked into a more current version, would love to get to work for d3d12.andree wrote: ↑Wed Nov 13, 2019 8:44 pm https://github.com/SergeyMakeev/renderdoc/releases
https://github.com/SergeyMakeev/renderd ... bxexporter
This open source fork of Renderdoc makes into a much better version of 3D Ripper DX, this fork allows a selection of EIDs to be exported into a .FBX format.
Due to being forked off of a earlier version of Renderdoc, several applications will never work or crashes at a certain point with this program, it may be replaced when a extension version or a renderdoc 1x version is made.
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