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Frostbite model tools (Battlefield, Battlefront and others)

Post questions about game models here, or help out others!
RalaHawke
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by RalaHawke »

daemon1 wrote: Wed Jan 15, 2020 7:27 pm
RalaHawke wrote: Tue Jan 14, 2020 9:54 pm I have sent you a message recently about this topic :) But only 2 ppl pmed you? That is not so much ... :(
you said you're new to this
i'm not sure you can use the model exported
why do you need it?
I'm new to extracting files, but not working with them :) I create pictures with the extracted models. A lot of people upload NPCs, main characters etc. from the DA games to deviantart so others can use them for creating pictures, renders etc. Like this one: https://www.deviantart.com/alistairanda ... -663324808
I love creating those pics too and it would really help me if my Inquisitor was extracted, of course I would give credit to you :) But I cannot get NinjaRipper to work and with Frosti you can only extract meshes from the game that are not the Inquisitor. That is why :)
Jon
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by Jon »

It's been years but since Facepunch closed I am not aware of the theme, what happened to the process of extracting animations?
mono24
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by mono24 »

Jon wrote: Tue Jan 28, 2020 9:47 amwhat happened to the process of extracting animations?
As far as I know, only research/tests have been done, yet no tool ever released.
Adog76
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by Adog76 »

Is there a tutorial on how to use the 3D models in UE4 after extracting them?
RobbieDPL
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by RobbieDPL »

Hi everyone,

I'm writing here to ask a question about exporting EASpeex encoded audio from one game and then reimporting it into another one. I'm wanting to export team-specific & player-specific English language commentary lines from 2014 FIFA World Cup Brazil and then reimport them into the English language commentary files for FIFA16. The only information that I can gather from the relevant .sbs & .sbr files is that the audio is encoded using EASpeex and the filetype is .aiff. Can anyone help with this?
MauMau
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by MauMau »

Hi!
I'm amazed to see that there is a tool that can extract Inquisitor and Ryder headmorphs! I did not think it was possible! :O
I can imagine lots of use for it now that Frosty tools have mesh import function. Great job! <3
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AxelNoir
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by AxelNoir »

How do I use this with Need for Speed The Run? Need me that good Christian Hendricks models yo :P
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by pepsiguy2 »

Assasinge wrote: Mon May 11, 2020 1:28 am How do I use this with Need for Speed The Run? Need me that good Christian Hendricks models yo :P
Are you gonna be posting ti where you usually post?
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AxelNoir
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by AxelNoir »

Hell yeah pal!

But um, I need to extract their models first and idk how to.
pepsiguy2
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by pepsiguy2 »

Assasinge wrote: Sat May 16, 2020 8:06 pm Hell yeah pal!

But um, I need to extract their models first and idk how to.
Any luck so far?
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AxelNoir
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by AxelNoir »

Sorry no, I haven't downloaded The Run again yet to try ripping anything from it. The instructions for doing so look a little complicated to me as well so I'm not so sure I can even do it tbh. I'm waiting for someone to rip models from Blood and Truth since I don't have a PS4 in the meantime.
cobaltbluebengal
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by cobaltbluebengal »

Hi, I got Anthem from the Origin Basic pass as I played on console so figured I'd download it on Origin as I wanted to get the model to try 3D print my Javalin that I use (Sad I know!)

It seems happy to read the Anthem files but then prompts me with a requring an Encryption Key, I assume this is the same sort of AES code that things like Fortnite uses. Anyone know how I can find this key out as I got the game through the subscription rather than outright purchase.

Thanks in advance :)
TAB533
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by TAB533 »

Hi, I am a complete noob when it comes to file extractions/running scripts/etc.

If I'm wanting audio files from Battlefront 2, am I supposed to use UFBE to extract data first and then run python scripts?

I have the correct Python build, I have all the needed tools and a copy of the full game. It's just unclear to me WHEN exactly to use each tool on what. Keep in mind, I'm just wanting access to audio.
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by CosmicDreams »

cobaltbluebengal wrote: Sun Jul 19, 2020 1:47 pm Hi, I got Anthem from the Origin Basic pass as I played on console so figured I'd download it on Origin as I wanted to get the model to try 3D print my Javalin that I use (Sad I know!)

It seems happy to read the Anthem files but then prompts me with a requring an Encryption Key, I assume this is the same sort of AES code that things like Fortnite uses. Anyone know how I can find this key out as I got the game through the subscription rather than outright purchase.

Thanks in advance :)
Key is the same as FIFA 18.
TAB533
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by TAB533 »

nvm i finally finished reading through all thirty or so pages of this thread. Onto something new.
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