thank roobin . Can you help me again, find the assassin's creed origins font file and how to export and import the font file? plssssssssssssssssssroobin wrote: ↑Sat Dec 28, 2019 1:17 pm File 42-FontManager_0X1A36B0959.1641561018 can now be edited in hexeditor.
In file we are looking ECA7A670 value.
Next 4 bytes are the size of ttf file.
Next starts ttf file.
For example:
First ttf file.
Offset 1Fh – ttf size = 000495BC
Offset 23h – Start of ttf file
Second ttf file.
Offset 0495F6h – ttf size = 00042104
Offset 0495FAh - Start of ttf file
And so on…
After editing the ttf file we can replace it and modify the size.
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Assassin's Creed localization
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Re: Assassin's Creed localization
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Re: Assassin's Creed localization
Do it yourself.nonamebatbai wrote: ↑Sat Dec 28, 2019 4:40 pmthank roobin . Can you help me again, find the assassin's creed origins font file and how to export and import the font file? plssssssssssssssssssroobin wrote: ↑Sat Dec 28, 2019 1:17 pm File 42-FontManager_0X1A36B0959.1641561018 can now be edited in hexeditor.
In file we are looking ECA7A670 value.
Next 4 bytes are the size of ttf file.
Next starts ttf file.
For example:
First ttf file.
Offset 1Fh – ttf size = 000495BC
Offset 23h – Start of ttf file
Second ttf file.
Offset 0495F6h – ttf size = 00042104
Offset 0495FAh - Start of ttf file
And so on…
After editing the ttf file we can replace it and modify the size.
At least, you must find where the font is.
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Re: Assassin's Creed localization
ok. DeathScreen213DeathScreen213 wrote: ↑Sat Dec 28, 2019 4:59 pmDo it yourself.nonamebatbai wrote: ↑Sat Dec 28, 2019 4:40 pmthank roobin . Can you help me again, find the assassin's creed origins font file and how to export and import the font file? plssssssssssssssssssroobin wrote: ↑Sat Dec 28, 2019 1:17 pm File 42-FontManager_0X1A36B0959.1641561018 can now be edited in hexeditor.
In file we are looking ECA7A670 value.
Next 4 bytes are the size of ttf file.
Next starts ttf file.
For example:
First ttf file.
Offset 1Fh – ttf size = 000495BC
Offset 23h – Start of ttf file
Second ttf file.
Offset 0495F6h – ttf size = 00042104
Offset 0495FAh - Start of ttf file
And so on…
After editing the ttf file we can replace it and modify the size.
At least, you must find where the font is.
I'll find it myself. Thanks roobin for your tool
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Re: Assassin's Creed localization
Can you teach me? Using the tools? I already has to extracted Data with Delluto Tools and the Text don't change after I repacked the data?roobin wrote: ↑Sun Dec 22, 2019 5:36 pm Hey.
Below is the link to my tools to export LocationPackage to txt and import it back.I tested it on Assassin's Creed Unity, but should work with other games in the series.Code: Select all
https://drive.google.com/file/d/1YaJHhYO7HdBlrImqWhNvVKABlCNzpQgu
Localization file first must be properly unpacked with Delutto tools:
Ubisoft Forge Tool and Ubisoft DATA Tool.
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Re: Assassin's Creed localization
i Tried Assassin's Creed III.. But nothing happen.
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Re: Assassin's Creed localization
I don't have this game but maybe you editing the wrong Localization file.
Check if there are any Localization files in the patch files.
Check if there are any Localization files in the patch files.
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Re: Assassin's Creed localization
For Assassin's Creed III (NOT REMASTER)
Can you teach me?? Step by Step??
And now I tried to Change the Text for Assassin's Creed Revalations (V.1.03)DataPC_DX11.forge, DataPC_DX11_4_dlc.forge, DataPC_DX11_6_dlc.forge, DataPC_DX11_8_dlc.forge, and DataPC_DX11_10_dlc.forge
But, the Text not change In-game.DataPC.forge
Can you teach me?? Step by Step??
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Re: Assassin's Creed localization
I found the font file of the assassin's creed origins game. DataPC.forge -> 8-Game Bootstrap Settings.data ->roobin wrote: ↑Sat Dec 28, 2019 1:17 pm File 42-FontManager_0X1A36B0959.1641561018 can now be edited in hexeditor.
In file we are looking ECA7A670 value.
Next 4 bytes are the size of ttf file.
Next starts ttf file.
For example:
First ttf file.
Offset 1Fh – ttf size = 000495BC
Offset 23h – Start of ttf file
Second ttf file.
Offset 0495F6h – ttf size = 00042104
Offset 0495FAh - Start of ttf file
And so on…
After editing the ttf file we can replace it and modify the size.
51-FontManager_0X1A36B0959.1641561018 but when opened with hexeditor only 9 ECA7A670 value.
The lenght of FontManager_0X1A36B0959.1641561018 is 6b3 very short
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Re: Assassin's Creed localization
Can anyone to Teach me how to use the Tools? From Delluto Tools to Roobin Tools???
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Re: Assassin's Creed localization
1. Copy original forge_file to Ubisoft_Forge_Tool folder.
2. Ubisoft_Forge_Tool.exe -e forge_file forge_folder
3. Copy compressed LocalizationData from forge_folder to Ubisoft_DATA_Tool folder.
4. Ubisoft_DATA_Tool.exe GameCode -e LocalizationData LocalizationData_folder
5. Copy uncompressed LocalizationData from LocalizationData_folder to aclocexport folder.
6. aclocexport.exe LocalizationData
7. Translate LocalizationData.txt.
8. aclocimport.exe LocalizationData.txt
9. Copy LocalizationData.txt.out to LocalizationData_folder replacing original file.
10. Ubisoft_DATA_Tool.exe GameCode -i LocalizationData LocalizationData_folder
11. Copy compressed LocalizationData.new to forge_folder replacing original file.
12. Ubisoft_Forge_Tool.exe -i forge_file forge_folder
13. Copy modified forge_file.new to game folder replacing original file.
2. Ubisoft_Forge_Tool.exe -e forge_file forge_folder
3. Copy compressed LocalizationData from forge_folder to Ubisoft_DATA_Tool folder.
4. Ubisoft_DATA_Tool.exe GameCode -e LocalizationData LocalizationData_folder
5. Copy uncompressed LocalizationData from LocalizationData_folder to aclocexport folder.
6. aclocexport.exe LocalizationData
7. Translate LocalizationData.txt.
8. aclocimport.exe LocalizationData.txt
9. Copy LocalizationData.txt.out to LocalizationData_folder replacing original file.
10. Ubisoft_DATA_Tool.exe GameCode -i LocalizationData LocalizationData_folder
11. Copy compressed LocalizationData.new to forge_folder replacing original file.
12. Ubisoft_Forge_Tool.exe -i forge_file forge_folder
13. Copy modified forge_file.new to game folder replacing original file.
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Re: Assassin's Creed localization
Okey,, thanks... I wanna tried again.. Btw the tools could to "run as admin" or not?
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Re: Assassin's Creed localization
If the game is already using the Latest Update, is the file that needs to be edited or modified is the Update file or is using the Forge data file that is not updated?
For example, for the game Assassins Creed III [Not Remaster] to the data named "DataPC_DX11_10_dlc.forge" for the latest updates. When editing the initial data with the name "DataPC_DX11.forge" (initial file without DLC), is it possible or not?
For example, for the game Assassins Creed III [Not Remaster] to the data named "DataPC_DX11_10_dlc.forge" for the latest updates. When editing the initial data with the name "DataPC_DX11.forge" (initial file without DLC), is it possible or not?
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Re: Assassin's Creed localization
Why don't you try it before asking something that you can do it yourself ?muslimcyberbjb wrote: ↑Mon Jan 06, 2020 7:54 am If the game is already using the Latest Update, is the file that needs to be edited or modified is the Update file or is using the Forge data file that is not updated?
For example, for the game Assassins Creed III [Not Remaster] to the data named "DataPC_DX11_10_dlc.forge" for the latest updates. When editing the initial data with the name "DataPC_DX11.forge" (initial file without DLC), is it possible or not?
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Re: Assassin's Creed localization
I already tried before... Cause i'm have error. And I asked!
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Re: Assassin's Creed localization
I use Delutto and Robin Tools. Export, decompress and unpack to text are done. Repack from text to data is done, as well. But the problem is that
Ubisoft_DATA_Tool ignore modifications on data file and restore original one.
How do you do it?