HOLY MOTHER OF ALL THINGS HOLY..
I was not expecting such a lovely surprise. Finally the slow import process can be put to rest.
Where can I find this?
for blender 2.79
needs pyffi 2.2.4.dev3 to be installed in blender's bundled python (see pyffi installation instructions here: https://github.com/OpenNaja/cobra-blender )
zip up the io_scene_nif folder and install via blender plugin installer
mesh needs to be imported with "Apply Skin Deformation" checked
Anims have no names.
for blender 2.79
needs pyffi 2.2.4.dev3 to be installed in blender's bundled python (see pyffi installation instructions here: https://github.com/OpenNaja/cobra-blender )
zip up the io_scene_nif folder and install via blender plugin installer
mesh needs to be imported with "Apply Skin Deformation" checked
Anims have no names.
I'm getting stuck on the pyffi part, it just doesn't seem to install for me at all...
Put the pyffi folder from inside the zip into C:\Program Files\Blender Foundation\blender-2.79b-windows64\2.79\python\lib\site-packages
or whereever your blender's python lives.
Put the pyffi folder from inside the zip into C:\Program Files\Blender Foundation\blender-2.79b-windows64\2.79\python\lib\site-packages
or whereever your blender's python lives.
It's importing properly now, but how do I swap between different animations within a .KF? I get no GUI pop-up, everything imports directly, I don't have any selection of what animation to import.
DMZT2 wrote: ↑Sat Dec 14, 2019 10:38 pm
All anims are imported as blender actions, use the action editor when the armature is selected to switch between them.
The plugin did wonders.. I just have to ask why is the Snoozer so buggy? It won't import at all, it even throws up errors when simply imported in NifSkope.. Any clue?