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Kamen Rider City Wars .texture and .prefab files request help

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bymutou
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Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

I extracted all the data, but I can only unpack the voice, model and texture. I have no way at all.
Attach an operation diagram for unpacking voice
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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 »

Your request appears to be unclear, for me at least.

(For *.prefab 2 obj use the tool in the zip here:
shakotay2 wrote: Mon Mar 06, 2017 11:01 am
)
.
R00045_45-prefab.png
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

I want to get this .texture conversion png .prefab conversion .obj
bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

shakotay2 wrote: Sat Sep 14, 2019 6:13 pm Your request appears to be unclear, for me at least.

(For *.prefab 2 obj use the tool in the zip here:
shakotay2 wrote: Mon Mar 06, 2017 11:01 am
)
.
R00045_45-prefab.png
How do I import a model into Blender? Friend
bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

shakotay2 wrote: Sat Sep 14, 2019 6:13 pm Your request appears to be unclear, for me at least.

(For *.prefab 2 obj use the tool in the zip here:
shakotay2 wrote: Mon Mar 06, 2017 11:01 am
)
.
R00045_45-prefab.png
Obj after exporting with software is like this...morphized
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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 »

I could only check the two samples you've uploaded - they were fine for me.
.
MDL__R00003_3-prefab.png
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

shakotay2 wrote: Sun Sep 15, 2019 10:08 am I could only check the two samples you've uploaded - they were fine for me.
.
MDL__R00003_3-prefab.png
I use your Make_obj to convert the obj like this.
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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 »

Use the latest version from the opening post here:
viewtopic.php?f=29&t=15955

(Don't expect it to work for every model - it's only reliable for models I have samples of.)
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

shakotay2 wrote: Sun Sep 15, 2019 10:53 pm Use the latest version from the opening post here:
viewtopic.php?f=29&t=15955

(Don't expect it to work for every model - it's only reliable for models I have samples of.)
I am using this version, and converting the two sample models is also messy.
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 »

Make_obj-KR.exe as of 14th September 2019, 21:22? Strange.
These are the obj I created from MDL__R00003_3.prefab & MDL__R00045_45.prefab:
.
Makeobj_log R00045_45.zip
I also used an older version of the exe (10th May, 2018) successfully, too.

Which obj importer do you use?
The one from Campbell Barton, Bastien Montagne, Version 2.1.1 should do the trick.
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

shakotay2 wrote: Mon Sep 16, 2019 7:19 am Make_obj-KR.exe as of 14th September 2019, 21:22? Strange.
These are the obj I created from MDL__R00003_3.prefab & MDL__R00045_45.prefab:
.
Makeobj_log R00045_45.zip
I also used an older version of the exe (10th May, 2018) successfully, too.

Which obj importer do you use?
The one from Campbell Barton, Bastien Montagne, Version 2.1.1 should do the trick.
Have a download address? I can't find it.
bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

shakotay2 wrote: Mon Sep 16, 2019 7:19 am Make_obj-KR.exe as of 14th September 2019, 21:22? Strange.
These are the obj I created from MDL__R00003_3.prefab & MDL__R00045_45.prefab:
.
Makeobj_log R00045_45.zip
I also used an older version of the exe (10th May, 2018) successfully, too.

Which obj importer do you use?
The one from Campbell Barton, Bastien Montagne, Version 2.1.1 should do the trick.
I am using this
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bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou »

shakotay2 wrote: Mon Sep 16, 2019 7:19 am Make_obj-KR.exe as of 14th September 2019, 21:22? Strange.
These are the obj I created from MDL__R00003_3.prefab & MDL__R00045_45.prefab:
.
Makeobj_log R00045_45.zip
I also used an older version of the exe (10th May, 2018) successfully, too.

Which obj importer do you use?
The one from Campbell Barton, Bastien Montagne, Version 2.1.1 should do the trick.
The obj file I converted is not the same size as yours.
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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 »

bymutou wrote: Mon Sep 16, 2019 1:26 pmThe obj file I converted is not the same size as yours.
I don't have a clue what happens. Compare the files for date/time,
the ones I use/uploaded create a valid obj:
.
Make_obj_KR.png
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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