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Star Wars - The Old Republic - Beta

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RealymanLP
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP »

New hash list with over 600 (new) SWTOR dialoges: https://drive.google.com/drive/folders/ ... sp=sharing
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP »

New hashlist with lots of Dantooine 3D-Models is there!
https://drive.google.com/drive/folders/ ... sp=sharing

You can find the files in the swtor_test_main_art_zed_1.tor file.
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP »

Hey!
I added some gom-type names to the NodeViewer. Here is the new version: https://drive.google.com/file/d/1d184OO ... sp=sharing
It is also sufficient to only exchange the gom_type_names.xml.
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Re: Star Wars - The Old Republic - Beta

Post by esreveR »

Newbish question but where would I find side npcs, like the imperial/republic troopers. Not even named ones either unless I need to be looking at armor pieces instead.
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

esreveR wrote: Mon May 06, 2019 10:21 am Newbish question but where would I find side npcs, like the imperial/republic troopers. Not even named ones either unless I need to be looking at armor pieces instead.
If what you mean is simple background troopers or trooper mob models, I suppose they ought to be among the ones listed at https://swtor.jedipedia.net/en/npc but I'm not quite sure because it's taking me too much time to find any there. Each link leads to a page with game asset IDs and a small 3D viewer to check that they are what you are looking for.

Could anyone corroborate that?
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Re: Star Wars - The Old Republic - Beta

Post by esreveR »

ZeroGravitas wrote: Thu May 09, 2019 12:32 am
esreveR wrote: Mon May 06, 2019 10:21 am Newbish question but where would I find side npcs, like the imperial/republic troopers. Not even named ones either unless I need to be looking at armor pieces instead.
If what you mean is simple background troopers or trooper mob models, I suppose they ought to be among the ones listed at https://swtor.jedipedia.net/en/npc but I'm not quite sure because it's taking me too much time to find any there. Each link leads to a page with game asset IDs and a small 3D viewer to check that they are what you are looking for.

Could anyone corroborate that?
Yeah it was that essentially, and just been digging finding some. Takes a lot of time though.
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

Perhaps it would be more efficient to check for some full set of trooper armor and assemble the pieces as if it was a NPC.
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Re: Star Wars - The Old Republic - Beta

Post by DominusInvictus »

Does anyone know where I can find head/ face models?
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

DominusInvictus wrote: Wed Jun 05, 2019 4:34 am Does anyone know where I can find head/ face models?
Do you mean where they are inside the extracted assets' folders? That would be:

extracted_swtor > resources > art > dynamic > head > model

(all characters' body parts are inside the 'dynamic' subfolder)
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Re: Star Wars - The Old Republic - Beta

Post by DominusInvictus »

ZeroGravitas wrote: Wed Jun 05, 2019 1:47 pm
DominusInvictus wrote: Wed Jun 05, 2019 4:34 am Does anyone know where I can find head/ face models?
Do you mean where they are inside the extracted assets' folders? That would be:

extracted_swtor > resources > art > dynamic > head > model

(all characters' body parts are inside the 'dynamic' subfolder)
I mean in what archive?
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

I think the models are at:
C:\Program Files (x86) > Electronic Arts > BioWare > Star Wars - The Old Republic > Assets > swtor_main_art_dynamic_head_1.tor
and some other elements (textures and more models) at:
C:\Program Files (x86) > Electronic Arts > BioWare > Star Wars - The Old Republic > Assets > swtor_main_art_dynamic_face_1.tor
Last edited by ZeroGravitas on Sat Jun 08, 2019 10:29 am, edited 1 time in total.
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Re: Star Wars - The Old Republic - Beta

Post by DominusInvictus »

Does anyone know where to find the bfs togruta head? I have found bfn in resources\art\dynamic\head\model but there seems to be not bfs.
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

DominusInvictus wrote: Sat Jun 08, 2019 4:17 am Does anyone know where to find the bfs togruta head? I have found bfn in resources\art\dynamic\head\model but there seems to be not bfs.
It's weird. There seems to be just three Togruta head models: two identical female ones and one male.
head_togruta_bfn_cc_a01.gr2
head_togruta_bfn_non_a01.gr2
head_togruta_bmn_non_a01.gr2

And, in the head folder's index.xml file, those are mentioned only once. When the time comes to describe Togruta player characters it actually points at human head models. Say:

<ArtName>head_pctogruta_bfs_african_a04</ArtName>
<DesignerName>head pctogruta bfs african a04</DesignerName>
<BaseFile>/art/dynamic/head/model/head_human_bfs_african_a04.gr2</BaseFile>

I'm not sure how that works :| Possibly those full heads are for the Togruta NPCs, and PCs are somehow made by merging them with the human heads in some manner, or there's a Togruta faceless headpiece model somewhere else (perhaps classified as 'hair').
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas »

Bingo! There are faceless Togruta heads for all body types, classified as 'hair', at:

extracted_swtor > resources > art > dynamic > hair > model

hair_pctogruta_bfa_non_a01
hair_pctogruta_bfb_non_a01
hair_pctogruta_bfn_non_a01
hair_pctogruta_bfs_non_a01
hair_pctogruta_bma_non_a01
hair_pctogruta_bmf_non_a01
hair_pctogruta_bmn_non_a01
hair_pctogruta_bms_non_a01

One could fit them to the usual human heads.
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP »

New hash list for the 6.0 PTS files with lots of Onderon and Meksha files: https://drive.google.com/drive/folders/ ... sp=sharing

You can find the Onderon files in the swtor_test_main_area_onslaught_1.tor and the meksha files in the swtor_test_main_art_zed_1.tor
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