Hi everyone, I'm having some trouble with understanding how/where audio is stored in certain files got off PS4 PKG of Kingdom Hearts 1.5+2.5.
When looking through them via HxD, they clearly display either to be containers for SCD, or to be SCD by different name.
There is also a 3D model, .mdls, which does store some audio files.
I have no idea, however, how to get these files out. PSound doesn't work anymore, which was the tool I used for the PS2 games,
Samples per each type are here.
I'd appreciate help, please.
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PS4 KH SCD by any other name?
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Re: PS4 KH SCD by any other name?
Update 2: it has come to my attention that, despite the names, the audio inside the files may not be SCD. I'd greatly appreciate any tool that can detect also PS2 audio, since PSound doesn't work. It could be VAG audio.
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Re: PS4 KH SCD by any other name?
A few observations from those files in the "1.5" folder:
All of the following files open ok for me with PSound (v2.0) - some have a VAG header, some don't, but all seem to be standard Playstation 4-bit audio:
aw_006.vset - 7 sounds
aw_goofy.csv - 15 sounds
music157.dat - 33 sounds (all musical instrument sounds, which also seems to include associated midi-style song data to play them)
pc_036.dat - 3 sounds
xw_tz_5000 - 2 sounds
xa_al_0030.mdls - can't find any sounds in this file
It's possible there is other data in the files apart from the audio. SCD seems to be a general file extension which isn't related to the type of content in the file, from what I can tell.
All of the following files open ok for me with PSound (v2.0) - some have a VAG header, some don't, but all seem to be standard Playstation 4-bit audio:
aw_006.vset - 7 sounds
aw_goofy.csv - 15 sounds
music157.dat - 33 sounds (all musical instrument sounds, which also seems to include associated midi-style song data to play them)
pc_036.dat - 3 sounds
xw_tz_5000 - 2 sounds
xa_al_0030.mdls - can't find any sounds in this file
It's possible there is other data in the files apart from the audio. SCD seems to be a general file extension which isn't related to the type of content in the file, from what I can tell.
I see a vision rising, dreary, Fading in as children play twilight games, In the town called Ordinary, An eye of light reveals a gateway to doomsday
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Re: PS4 KH SCD by any other name?
Oh yeah most of the files are like, 3d models or animations. So you're saying that what I'm finding is the only audio that there is?DKDave wrote: ↑Tue Jun 04, 2019 5:19 pm A few observations from those files in the "1.5" folder:
All of the following files open ok for me with PSound (v2.0) - some have a VAG header, some don't, but all seem to be standard Playstation 4-bit audio:
aw_006.vset - 7 sounds
aw_goofy.csv - 15 sounds
music157.dat - 33 sounds (all musical instrument sounds, which also seems to include associated midi-style song data to play them)
pc_036.dat - 3 sounds
xw_tz_5000 - 2 sounds
xa_al_0030.mdls - can't find any sounds in this file
It's possible there is other data in the files apart from the audio. SCD seems to be a general file extension which isn't related to the type of content in the file, from what I can tell.
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Re: PS4 KH SCD by any other name?
Yes, those are the only sounds in those KH files.
There are quite a lot of voice audio files in the game - maybe about 2,000 in total. It doesn't seem like the audio format has changed from the original PS2 version, so you should be able to find them all in various archives with PSound, assuming they're not compressed.
There are quite a lot of voice audio files in the game - maybe about 2,000 in total. It doesn't seem like the audio format has changed from the original PS2 version, so you should be able to find them all in various archives with PSound, assuming they're not compressed.
I see a vision rising, dreary, Fading in as children play twilight games, In the town called Ordinary, An eye of light reveals a gateway to doomsday
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Re: PS4 KH SCD by any other name?
Thanks. In a way, it is comforting. I'm more disappointed about ReCom audio, since "cutscene" audio is actually embedded in the cutscene... not possible to get it out.DKDave wrote: ↑Tue Jun 04, 2019 11:16 pm Yes, those are the only sounds in those KH files.
There are quite a lot of voice audio files in the game - maybe about 2,000 in total. It doesn't seem like the audio format has changed from the original PS2 version, so you should be able to find them all in various archives with PSound, assuming they're not compressed.
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Re: PS4 KH SCD by any other name?
No problem. Do you have an example of a Re:CoM cutscene? I could take a look at it, see if I can make anything of it. Anything's possible!
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Re: PS4 KH SCD by any other name?
I can send you something, definitely. What is the file extension of cutscenes?
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Re: PS4 KH SCD by any other name?
I'm not sure. I know someone who has the disc, so I'll get it and have a look as soon as I can.
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Re: PS4 KH SCD by any other name?
Yes, if you could post a list of the file names and sizes that might be useful.
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Re: PS4 KH SCD by any other name?
There's a folder called "stream" with such a file example: ST0100. This one sounds moderately promising.
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