Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Mortal Kombat 11
-
- beginner
- Posts: 25
- Joined: Wed May 01, 2019 3:17 pm
- Been thanked: 3 times
Re: Mortal Kombat 11
ok, the textures for the cyber lin kuei don't look like the one in the story mode????
-
- mega-veteran
- Posts: 185
- Joined: Mon Sep 01, 2014 8:33 am
- Has thanked: 66 times
- Been thanked: 7 times
Re: Mortal Kombat 11
Its funny how they're "fullbody" of some characters, but, they're not texture of those model. Even they've UV and all.
I guess they're the base model too
I guess they're the base model too
-
- beginner
- Posts: 25
- Joined: Wed May 01, 2019 3:17 pm
- Been thanked: 3 times
Re: Mortal Kombat 11
There wouldn't happen to be a way to access a cutscene where it's in 3d models, such as when johnny cage and sonya get captured at the desert base, to be able to get the cyber lin kuei?
-
- ultra-n00b
- Posts: 3
- Joined: Mon Mar 11, 2019 12:15 pm
-
- advanced
- Posts: 50
- Joined: Sun Oct 05, 2014 5:15 pm
- Has thanked: 24 times
- Been thanked: 7 times
Re: Mortal Kombat 11
Hi, it seems like Kano's .psf file is missing from the Dropbox link. Would anyone be able to upload it?
- ghost777
- n00b
- Posts: 12
- Joined: Fri Mar 02, 2018 10:15 pm
- Has thanked: 5 times
- Been thanked: 2 times
Re: Mortal Kombat 11
Found the textures for cyborgs, so starting the coloring process. Hopefully ill have a full complete render Sunday.
You do not have the required permissions to view the files attached to this post.
-
- beginner
- Posts: 25
- Joined: Wed May 01, 2019 3:17 pm
- Been thanked: 3 times
Re: Mortal Kombat 11
please post the textures you color on here so those of us who don't have that type of skill can get them.
-
- ultra-n00b
- Posts: 4
- Joined: Thu May 09, 2019 1:39 am
Re: Mortal Kombat 11
Does anyone know where to find the Revenant skin textures when the cracks of their skin glows?
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2871 times
Re: Mortal Kombat 11
New test version:
- face morphs exported
- skeletal models mirrored
I will probably work a little more on it, with possible support for material information and maps.
- face morphs exported
- skeletal models mirrored
I will probably work a little more on it, with possible support for material information and maps.
You do not have the required permissions to view the files attached to this post.
-
- advanced
- Posts: 50
- Joined: Sun Oct 05, 2014 5:15 pm
- Has thanked: 24 times
- Been thanked: 7 times
Re: Mortal Kombat 11
Thanks very much for the update daemon. I was wondering, how did you get all of the morphs loaded into the face mesh at once? or did you import every morph (mesh.ascii) model manually and join them with the face model as shape keys?
-
- MEGAVETERAN
- Posts: 2647
- Joined: Tue Mar 24, 2015 8:12 pm
- Has thanked: 65 times
- Been thanked: 2871 times
Re: Mortal Kombat 11
I'm not expert in 3d editing programs, but i talked with some people, and we decided i should export them as separate files with proper names. I don't know what's best way to load them.
- ghost777
- n00b
- Posts: 12
- Joined: Fri Mar 02, 2018 10:15 pm
- Has thanked: 5 times
- Been thanked: 2 times
Re: Mortal Kombat 11
Here is Scorpion default skin for his base skin. Depending on what program you use, there will be differences. In my case i used the alpha from NORM DDS for his alpha in COLOR DDS to get a quick diffuse. Try it out and see what happens. GLRedXenox311 wrote: ↑Fri May 10, 2019 11:29 pm please post the textures you color on here so those of us who don't have that type of skill can get them.
You do not have the required permissions to view the files attached to this post.
-
- beginner
- Posts: 25
- Joined: Wed May 01, 2019 3:17 pm
- Been thanked: 3 times
Re: Mortal Kombat 11
in blender how do you fix the problem it has when it starts to not zoom in all the way?
-
- advanced
- Posts: 50
- Joined: Sun Oct 05, 2014 5:15 pm
- Has thanked: 24 times
- Been thanked: 7 times
Re: Mortal Kombat 11
What program did you use for this?ghost777 wrote: ↑Sat May 11, 2019 2:34 pm Here is Scorpion default skin for his base skin. Depending on what program you use, there will be differences. In my case i used the alpha from NORM DDS for his alpha in COLOR DDS to get a quick diffuse. Try it out and see what happens. GL
SCO_SKIN_A_Color0.jpg