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Mortal Kombat 11
Re: Mortal Kombat 11
It would be very interesting to be able to modify this game, maybe you could update this extraction program in the future to be able to import models, maybe when game has a pirated version.
Re: Mortal Kombat 11
It would be very interesting to be able to modify this game, maybe you could update this extraction program in the future to be able to import models, maybe when game has a pirated version.
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Re: Mortal Kombat 11
https://www.dropbox.com/sh/h6mpsabn66f4 ... o6nta?dl=0devilblades wrote: ↑Mon May 06, 2019 1:00 am Where can I download this game so that I may start ripping the models?
do you have a deviantart?
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Re: Mortal Kombat 11
yes I do.chaeldyo wrote: ↑Mon May 06, 2019 9:46 amhttps://www.dropbox.com/sh/h6mpsabn66f4 ... o6nta?dl=0devilblades wrote: ↑Mon May 06, 2019 1:00 am Where can I download this game so that I may start ripping the models?
do you have a deviantart?
I get an error with that link.
Re: Mortal Kombat 11
Guys Shao Khan cant be extracted for some reason
https://www.mediafire.com/file/9lfme0p1 ... n.rar/file
https://www.mediafire.com/file/9lfme0p1 ... n.rar/file
Re: Mortal Kombat 11
Try again, I have him extracted.Farrarie wrote: ↑Mon May 06, 2019 1:50 pm Guys Shao Khan cant be extracted for some reason
https://www.mediafire.com/file/9lfme0p1 ... n.rar/file
Re: Mortal Kombat 11
Wow, how u done it, when I drag the CHAR_SHA_ScriptAssets.xxx to mk11_model, I only get a textures folder and a GEARASSETS_SHA_ScriptAssets.unpTrikeboy wrote: ↑Mon May 06, 2019 3:49 pmTry again, I have him extracted.Farrarie wrote: ↑Mon May 06, 2019 1:50 pm Guys Shao Khan cant be extracted for some reason
https://www.mediafire.com/file/9lfme0p1 ... n.rar/file
did you open GEARASSETS_SHA_ScriptAssets.unp or what ?
and can u tell me what r the steps u done ?
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Re: Mortal Kombat 11
You gotta make sure the game.EXE and oo2core_5_win64.dll filename.xxx and filename.psf are in the same directory.
Also look for the files that start with GEARASSETS*.xxx, those contain the character models/gear/skins
Re: Mortal Kombat 11
I did all of that, didnt work, can u tell me the names
mine are
GEARASSETS_SHA_ScriptAssets.xxx
GEARASSETS_SHA_ScriptAssets_ENG.psf
GEARASSETS_SHA_ScriptAssets_ENG.xxx
I think the dropbox upload missing some of the files,
can u share me the .psf and .xxx files of shaokan ?
Last edited by Farrarie on Tue May 07, 2019 1:44 am, edited 1 time in total.
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Re: Mortal Kombat 11
I am having trouble with the textures in Noesis. Noesis wont load the "color" version. Trying to get the Texture for Kabal's storypa skin and the KAB_GEAR_A_009 mask.
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Re: Mortal Kombat 11
use noesis to export to tga format, then open the tga with xnview and remove the alpha channel! that should do the trickdevilblades wrote: ↑Tue May 07, 2019 1:38 am I am having trouble with the textures in Noesis. Noesis wont load the "color" version. Trying to get the Texture for Kabal's storypa skin and the KAB_GEAR_A_009 mask.