This, I believe, would be the model of the spider that appears above the floating shards when collecting Shelob memories.
As Shelob, regardless of shape, only appears in pre-rendered cut-scenes, it would surprise me if a model of her was found in the gamefiles (she could be in there somewhere as cut content, stranger things have happened, but I wouldn't bet on it).
How good would a Shelob boss-fight have been, though?
MorgothZeONE wrote:so what about the drakes, because i've only found the head and wing webbing, as well as textures, not the whole model (idk why it's so illusive)
The drake model, I believe, is located in \characters\modelcharacters\fellbeast
As far as I know there is no fellbeast in the game, my best guess being that this was repurposed and remodelled early in developement, but never renamed.
If you're missing anything else, I can try my eyes at finding it. Even though I'm still having trouble with the UV's of some models, I have yet to find a model in the game I cannot locate in the files...
On the subject of my busted UVs;
Would anyone be willing to pull the example file above (model located in \prefabs\artifacts\ancorcsword, textures located in \prefabs\artifacts\materials) out of their game archives, and see if they encounter the same issue, or if they are able to correct the UVs (by manipulating the map channel setting), as Zaramot has detailed?
This would tell me if the issue is indeed the script, or if something has gone wrong in the unpacking of my game archives.
I would perform this test myself, but I fear my data would be of little use, extracting the same files from the same archives using the same technique.
Btw, Zaramot, did anyone ever send you those Naz’gul you were looking for?
If not, I think I might be able to find them.