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F3D format

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Extreme
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F3D format

Post by Extreme »

Hello
This is a bike models out of motoracer 3 its in F3D format, I knew a guy that was converting them back to lwo but he never released the tool and his site has closed now
So any help with converting these would be much appreciated.
Thanks
http://www.mcm2extreme.com/uploads/trial_02.zip
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Post by Extreme »

What? nobody knows anything about these files at all?
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Post by Extreme »

This program will load lwo (lightwave) files and save them as F3d I don’t know if this will help it just needs to be reversed if that’s if that can be done?

http://www.mcm2extreme.com/uploads/Mr3ViewerLight.zip
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Post by Extreme »

Why do I get this feeling that im talking to myself?? lol
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Post by Extreme »

Yes it comes from the dat file in the full game too, only a lot bigger

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Post by Extreme »

So what r we talking about here the f3d files or u getting the dat open?

Here is the file to extract the dat file

http://www.mcm2extreme.com/uploads/BigFile_.zip
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Post by Extreme »

Iv got a few of the motocross bike out of the game in 3ds to compare the files with but
I don’t know what im looking for in the code and wouldn’t know what do to with it if I found it lol.
http://www.mcm2extreme.com/uploads/mr3.jpg
If most of it is in French I don’t think there is much chance of doing anything with them anyway is there?
But Thanks a lot for looking at them for me I appreciate it
Thanks
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VIRUS!

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Post by Extreme »

Well I can assure u it wasn’t on prepuce I didn’t know anything about any virus but I am sorry about that

I scanned the file before uploading it and it was all clear

I downloaded that stinger and it found and fixed a few hundred infected file on my system

I don’t know what the virus does but I couldn’t tell it was running
Thanks for the link
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Post by Hunter »

Wobble wrote:We can discuss the F3D file format, but let me just be clear that you'll
eventually have to write your own converter. I don't plan on writing anything
myself...
I strongly agree with that statement.

Here is what I came up with, should be more than enough to start working on a tool. The attached file is a hexworkshop structures file. Open it and create an F3D structure at the beginning of the file.

You'll see i figured out most of the major stuff in there, however i couldn't manage to figure out materials. I have a feeling it has to do with the arrays marked "Stuff1", "Stuff2", and the bones.

(Blah, admins should really open up file extension restrictions. Having to zip a 2k text file is just wrong.)
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