I use
Quickbms
to decompress kluns.public files
and
X-Ripper_1.5
to search for files into kluns.public decompressed
some dds files was okay, but the most important Picture was cut about 70%
take a look and there´s a way to fix this
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
RaceRoom Racing Experience .kluns
-
- ultra-n00b
- Posts: 6
- Joined: Fri Feb 22, 2019 12:38 am
Re: RaceRoom Racing Experience .kluns
There is a script to use with quickbms with which you can extract the DDS textures from the kluns files.
It works fine for me
It works fine for me
-
- ultra-n00b
- Posts: 6
- Joined: Fri Feb 22, 2019 12:38 am
Re: RaceRoom Racing Experience .kluns
yeah
i use the script...
# RaceRoom PUBLIC/IBL/JCA files (script 0.2.1)
please send me your script maybe something diferente happens this time
thx.....
i use the script...
# RaceRoom PUBLIC/IBL/JCA files (script 0.2.1)
please send me your script maybe something diferente happens this time
thx.....
Re: RaceRoom Racing Experience .kluns
Here you have
https://www.mediafire.com/file/a393ecsk ... s.bms/file
https://www.mediafire.com/file/x52i577u ... s.bms/file
Some of the textures you have to open in a program editor, such as Photoshop, and save again as DDS
https://www.mediafire.com/file/a393ecsk ... s.bms/file
https://www.mediafire.com/file/x52i577u ... s.bms/file
Some of the textures you have to open in a program editor, such as Photoshop, and save again as DDS
-
- ultra-n00b
- Posts: 6
- Joined: Fri Feb 22, 2019 12:38 am
Re: RaceRoom Racing Experience .kluns
so is it already possible to extract models from RRRE? I would love to rip one model
Last edited by SinkreZ on Wed Feb 27, 2019 8:46 pm, edited 1 time in total.
-
- ultra-n00b
- Posts: 6
- Joined: Fri Feb 22, 2019 12:38 am
Re: RaceRoom Racing Experience .kluns
Brilliant,
There is any chance to get the obj make for tracks?
i have split the track in diferent part by using hex, but without no succes to get meshes
Thanks a lot.
There is any chance to get the obj make for tracks?
i have split the track in diferent part by using hex, but without no succes to get meshes
Thanks a lot.
Re: RaceRoom Racing Experience .kluns
I have upload a sample of the track splited and the full track.
here the links
Track splited: https://mega.nz/#!mxUmjayZ!CmWGnTi5bstx ... 5GbhiiJ2wg
Track full: https://mega.nz/#!TwViFQhY!WhQDt84iSSln ... LSUfFZWorI
When i open the file with the make_obj, i get a message with the splited file : " This doesn't seem to be a RR racing expo .kluns file? (no ´system´at 0x10)
and with the full: error. unk file > 124 MB nicht akzeptiert...
Thank you
here the links
Track splited: https://mega.nz/#!mxUmjayZ!CmWGnTi5bstx ... 5GbhiiJ2wg
Track full: https://mega.nz/#!TwViFQhY!WhQDt84iSSln ... LSUfFZWorI
When i open the file with the make_obj, i get a message with the splited file : " This doesn't seem to be a RR racing expo .kluns file? (no ´system´at 0x10)
and with the full: error. unk file > 124 MB nicht akzeptiert...
Thank you
Re: RaceRoom Racing Experience .kluns
Now i add the system hex to the editor and save the file again. now is don't show the system problem, but the model is not created correclty.
i get this shape.
i guess is the SM Count and FIs block count are different error message.
i get this shape.
i guess is the SM Count and FIs block count are different error message.
You do not have the required permissions to view the files attached to this post.
- shakotay2
- MEGAVETERAN
- Posts: 4291
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
- Has thanked: 1151 times
- Been thanked: 2244 times
Re: RaceRoom Racing Experience .kluns
tracks (01 at file offset 0008 in .kluns file) are not supported and I don't have the time to care for them.
You may search for 00000000 01000000 02000000 in mid_ohio.kluns (to be found 498 times iirc), I checked one vertex/FI block: FVFsize is 56 here (doesn't apply to all v blocks; found 40, too)
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: RaceRoom Racing Experience .kluns
Hi shakotay2,
I just search but I can't find any. from the original one is say the side is big.
I just search but I can't find any. from the original one is say the side is big.
Re: RaceRoom Racing Experience .kluns
When you say search for 00000000 01000000 02000000, how i can do it with HxD?
When i save the .kluns for example from offset 0x0000 to 0x0007 just to save, or any others i get this error
Thank you
You do not have the required permissions to view the files attached to this post.
- shakotay2
- MEGAVETERAN
- Posts: 4291
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
- Has thanked: 1151 times
- Been thanked: 2244 times
Re: RaceRoom Racing Experience .kluns
Search/Find (Datatype: Hex-values)
The Make_obj tool does NOT support (.kluns) tracks.When i save the .kluns for example from offset 0x0000 to 0x0007 just to save, or any others i get this error
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: RaceRoom Racing Experience .kluns
Any chance to get them work? just the meshes for example.no Uv's for the first instance so can see how are etc...?