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Black Dersert Online New PAC & PAB importer?

Post questions about game models here, or help out others!
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ngovandang
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Black Dersert Online New PAC & PAB importer?

Post by ngovandang »

Since the game has been updated, Chroxx's script doesnt not working anymore with new models from the game.
I create this post to ask that somebody could update or making new script to work with this game.
Some samples is here you can try this using Chroxx's script or the Blender script try to open it and let see what I said

https://www.mediafire.com/file/6iqndq0o ... e.rar/file
akderebur
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Re: Black Dersert Online New PAC & PAB importer?

Post by akderebur »

Made slight changes to chrrox's script. Just the things that I noticed at first glance. Seems to work fine with your sample, but don't know if it will work for all files.

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Last edited by akderebur on Tue Nov 06, 2018 12:14 pm, edited 1 time in total.
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ngovandang
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Re: Black Dersert Online New PAC & PAB importer?

Post by ngovandang »

akderebur wrote:Made slight changes to chrrox's script. Just the things that I noticed at first glance. Seems to work fine with your sample, but don't know if it will work for all files.

Image
Oh nice. Thank you very much
But does this update only work with character models? Not working with monster files
Can you check this

https://www.mediafire.com/file/hk1y7no9 ... 2.rar/file
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Re: Black Dersert Online New PAC & PAB importer?

Post by akderebur »

Updated my post above. Works fine with all the samples now.

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Re: Black Dersert Online New PAC & PAB importer?

Post by evanccc »

Hi, the game has been updated again and the tool fail to open the .pac file. Now I upload the new .pac file , hope somebody can update the python script to make the tool works. Thanks.
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Re: Black Dersert Online New PAC & PAB importer?

Post by usabdt »

ngovandang wrote: Tue Nov 06, 2018 7:19 am
akderebur wrote:Made slight changes to chrrox's script. Just the things that I noticed at first glance. Seems to work fine with your sample, but don't know if it will work for all files.

Image
Oh nice. Thank you very much
But does this update only work with character models? Not working with monster files
Can you check this

https://www.mediafire.com/file/hk1y7no9 ... 2.rar/file
Can you update ??
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Re: Black Dersert Online New PAC & PAB importer?

Post by Lynix »

Here a maxscript for all meshes that have par Version 259 (par Version 515 is for not finished Mobs --> has no bones or weights thats why this script will ignore them)


changing this in the script causes
anim=1 --> how many animations want to import
meshes=1--> how many meshes will be imported
more animations at once or more meshes at once .
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Re: Black Dersert Online New PAC & PAB importer?

Post by usabdt »

Lynix wrote: Sat Mar 09, 2019 10:50 am Here a maxscript for all meshes that have par Version 259 (par Version 515 is for not finished Mobs --> has no bones or weights thats why this script will ignore them)


changing this in the script causes
anim=1 --> how many animations want to import
meshes=1--> how many meshes will be imported
more animations at once or more meshes at once .
Can I ask you something? Why do I see only Paz file?
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Re: Black Dersert Online New PAC & PAB importer?

Post by Lynix »

The Script opens all 3 files bone mesh and Animation... You need select each file. it needs all 3 files to work

Edit: you See only the files the Script needs current.. First it Shows only bone files then only mesh files and last only Animation files
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Re: Black Dersert Online New PAC & PAB importer?

Post by usabdt »

no file .pac and pab ?? why
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Re: Black Dersert Online New PAC & PAB importer?

Post by Lynix »

Thats because that files are Archiv files... In Them there are files of. Pac. Dds and so on
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Re: Black Dersert Online New PAC & PAB importer?

Post by usabdt »

Lynix wrote: Sat Mar 09, 2019 6:05 pm Thats because that files are Archiv files... In Them there are files of. Pac. Dds and so on
So how do I extract ?
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Re: Black Dersert Online New PAC & PAB importer?

Post by Lynix »

there was a unpacker on this Forum … but im not sure if it still exists here ;)
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