Friends, I've extracted FIFA 19 Nintendo switch and got chunzstd. compressed files. Is there anybody who can help me with this?
https://www.mediafire.com/file/tw37qiwq ... s.rx3/file
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Help with chunzstd.
- Bigchillghost
- double-veteran
- Posts: 1024
- Joined: Tue Jul 05, 2016 9:37 am
- Has thanked: 31 times
- Been thanked: 1211 times
Re: Help with chunzstd.
Here's a BMS decompressor for the zstd-compressed rx3 image container.
The pixel formats look weird so I didn't add the unpacking code.You do not have the required permissions to view the files attached to this post.
Last edited by Bigchillghost on Thu Mar 07, 2019 12:43 pm, edited 1 time in total.
May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
Re: Help with chunzstd.
Bigchillghost wrote:Here's a BMS decompressor for the zstd-compressed rx3 image container.The pixel formats look weird so I didn't add the unpacking code.
Works fine, but there is some difference. Can you take a look at this files
https://www.mediafire.com/file/8is7iqa2 ... s.rar/file
- Bigchillghost
- double-veteran
- Posts: 1024
- Joined: Tue Jul 05, 2016 9:37 am
- Has thanked: 31 times
- Been thanked: 1211 times
Re: Help with chunzstd.
Always remember to format your URL with the corresponding BBCode tag.
May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
Re: Help with chunzstd.
Can you take a look buddy this file. I can decompress it with the rx3 decompressor.
https://www.mediafire.com/file/l23a41d2 ... s.rx3/file
https://www.mediafire.com/file/l23a41d2 ... s.rx3/file
- Bigchillghost
- double-veteran
- Posts: 1024
- Joined: Tue Jul 05, 2016 9:37 am
- Has thanked: 31 times
- Been thanked: 1211 times
Re: Help with chunzstd.
Well there's indeed a small issue in the code where the script trys to read past the end of the file. But QuickBMS didn't consider it an error? Might just be lucky. It's fixed now in v0.1.2 script.
So what's the problem?
May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
-
- VIP member
- Posts: 1330
- Joined: Wed Nov 05, 2008 12:16 pm
- Has thanked: 2710 times
- Been thanked: 884 times
Re: Help with chunzstd.
here is Noesis python script to open the decompressed rx3 file. supports dxt1, dxt5 and ati2, top level mip only.mita996 wrote: ↑Wed Mar 06, 2019 10:57 pm Can you take a look buddy this file. I can decompress it with the rx3 decompressor.
https://www.mediafire.com/file/l23a41d2 ... s.rx3/file
You do not have the required permissions to view the files attached to this post.
Re: Help with chunzstd.
Buddy, there is a strange thing, I've decompressed other fifa's like fo4, and the files are perfect (512 kb) for hair for example and the textures are bright. These files are 684, and they are shiny.Acewell wrote: ↑Thu Mar 07, 2019 5:45 pmhere is Noesis python script to open the decompressed rx3 file.mita996 wrote: ↑Wed Mar 06, 2019 10:57 pm Can you take a look buddy this file. I can decompress it with the rx3 decompressor.
https://www.mediafire.com/file/l23a41d2 ... s.rx3/file
tex_FIFA19_Switch_rx3.zip
supports dxt1, dxt5 and ati2, top level mip only.
for example, the second image is the correct one, ignore resolution of the image: https://i.postimg.cc/7Zmpd2tB/image.png
Re: Help with chunzstd.
Accidentaly, I made a mistake in tipping, I can't decompress, even with the updated script:Bigchillghost wrote: ↑Thu Mar 07, 2019 12:43 pm Well there's indeed a small issue in the code where the script trys to read past the end of the file. But QuickBMS didn't consider it an error? Might just be lucky. It's fixed now in v0.1.2 script.So what's the problem?
- 0 files found in 0 seconds
coverage file 0 0% 8 146611 . offset 00000008
Press ENTER or close the window to quit
-
- VIP member
- Posts: 1330
- Joined: Wed Nov 05, 2008 12:16 pm
- Has thanked: 2710 times
- Been thanked: 884 times
Re: Help with chunzstd.
the one on the left is dxt5 likely with alpha layer and the one on right is dxt1 no alpha likely.mita996 wrote: ↑Thu Mar 07, 2019 8:15 pmBuddy, there is a strange thing, I've decompressed other fifa's like fo4, and the files are perfect (512 kb) for hair for example and the textures are bright. These files are 684, and they are shiny.
for example, the second image is the correct one, ignore resolution of the image: https://i.postimg.cc/7Zmpd2tB/image.png
the dxt5 image is probably being displayed with the alpha layer overlay which dulls the look.
also, the original rx3decompressor bms script decompressed both your samples in this thread fine,
make sure you using latest version of QuickBMS always.
Last edited by Acewell on Fri Mar 08, 2019 5:29 pm, edited 1 time in total.
Re: Help with chunzstd.
Thank you guys . I was using old quickbms, that's why I got error. Is there a way how can I fix those alpha layers, so they look perfect and not dull?Acewell wrote: ↑Fri Mar 08, 2019 12:09 amthe one on the left is dxt5 likely with alpha layer and the one on right is dxt no alpha likely.mita996 wrote: ↑Thu Mar 07, 2019 8:15 pmBuddy, there is a strange thing, I've decompressed other fifa's like fo4, and the files are perfect (512 kb) for hair for example and the textures are bright. These files are 684, and they are shiny.
for example, the second image is the correct one, ignore resolution of the image: https://i.postimg.cc/7Zmpd2tB/image.png
the dxt5 image is probably being displayed with the alpha layer overlay which dulls the look.
also, the original rx3decompressor bms script decompressed both your samples in this thread fine,
make sure you using latest version of QuickBMS always.
- Bigchillghost
- double-veteran
- Posts: 1024
- Joined: Tue Jul 05, 2016 9:37 am
- Has thanked: 31 times
- Been thanked: 1211 times
Re: Help with chunzstd.
Nice work Ace!
Alright this is made just for fun — or if anyone feels it helpful — an rx3 unpacker/convertor to pvr format preserving all mipmaps:
Since BC5 encoded pvr images won't load by my PVRTexTool I'll save also the raw data as an rx3l file.
You do not have the required permissions to view the files attached to this post.
May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
Re: Help with chunzstd.
Superb, does it means that can fix the dull textures, actully convert dxt5 to dxt1?Bigchillghost wrote: ↑Fri Mar 08, 2019 12:34 pmNice work Ace!
Alright this is made just for fun — or if anyone feels it helpful — an rx3 unpacker/convertor to pvr format preserving all mipmaps:
RX3Unpacker.zip
Since BC5 encoded pvr images won't load by my PVRTexTool I'll save also the raw data as an rx3l file.
- Bigchillghost
- double-veteran
- Posts: 1024
- Joined: Tue Jul 05, 2016 9:37 am
- Has thanked: 31 times
- Been thanked: 1211 times
Re: Help with chunzstd.
I don't have the texture file you're talking about. But the results of the two in this thread look fine to me.
No, there's no actual convertion between different pixel formats. All data is taken from the file directly, but a pvr header is added.
May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
-
- VIP member
- Posts: 1330
- Joined: Wed Nov 05, 2008 12:16 pm
- Has thanked: 2710 times
- Been thanked: 884 times
FIFA 19 & FIFA Online 4 (.rx3)
and just because, here a rx3 to dds bms script.
*script updated August 5, 2019* the normal map (ATI2) dds files can be open in "Compressonator" or "Noesis".
supports chunzstd, chunkzip and chunlzma types
*script updated August 5, 2019* the normal map (ATI2) dds files can be open in "Compressonator" or "Noesis".
supports chunzstd, chunkzip and chunlzma types
you can convert dxt5 to dxt1 easily with Photoshop and Nvidia's texture tools.
You do not have the required permissions to view the files attached to this post.
Last edited by Acewell on Tue Aug 06, 2019 1:17 am, edited 2 times in total.