Hi folks,
Castlevania: Lords of Shadow – Mirror of Fate HD is available.
PkgView 1.3 works to extract the files from the PS3 archive. WxPirs-1.1 works to extract the files from the XBLA archive, but the XBLA packages are smaller which I am assuming is because the xbox textures are smaller, therefor I will focus my interest on the PS3 version. Unlike the models, the character textures are not packed in any archives inside of the larger archive, but they are in .bctex format, which I believe is used in 3ds.
The skeletal and static meshes are .bcmdl files stuck in .pkg archives (these are not PS3 pkg archives, they just share the same extension).
Per forum rules, please PM me for additional data. I would be interested in support for .pkg archives, models and textures in somethings like Quickbms or Noesis.
Cheers!
z
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Castlevania: Lords of Shadow – Mirror of Fate HD
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Re: Castlevania: Lords of Shadow – Mirror of Fate HD
I Pm'd you.Ekey wrote:Share any sample archive.
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Re: Castlevania: Lords of Shadow – Mirror of Fate HD
For PKG
Code: Select all
# Castlevania: Lords of Shadow – Mirror of Fate HD (PS3) (PKG format)
#
# Written by Ekey (h4x0r)
# http://forum.xentax.com
#
# script for QuickBMS http://quickbms.aluigi.org
endian big
get TABLESIZE long
get DATASIZE long
get FILES long
for i = 0 < FILES
getdstring NAME 1024
get OFFSET long
get SIZE long
math SIZE -= OFFSET
log NAME OFFSET SIZE
next i
My Github repo
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Re: Castlevania: Lords of Shadow – Mirror of Fate HD
As the post above you said.
(It works, I tried it although the game has been updated once now but I think it will still work.)
to# Castlevania: Lords of Shadow – Mirror of Fate HD (PS3) (PKG format)
#
# Written by Ekey (h4x0r)
# http://forum.xentax.com
#
# script for QuickBMS http://quickbms.aluigi.org
endian big
get TABLESIZE long
get DATASIZE long
get FILES long
for i = 0 < FILES
getdstring NAME 1024
get OFFSET long
get SIZE long
math SIZE -= OFFSET
log NAME OFFSET SIZE
next i
Comment out the Endian Big (Big Endian?) statement or what it's called.# Castlevania: Lords of Shadow – Mirror of Fate HD (PS3) (PKG format)
#
# Written by Ekey (h4x0r)
# http://forum.xentax.com
#
# script for QuickBMS http://quickbms.aluigi.org
//endian big
get TABLESIZE long
get DATASIZE long
get FILES long
for i = 0 < FILES
getdstring NAME 1024
get OFFSET long
get SIZE long
math SIZE -= OFFSET
log NAME OFFSET SIZE
next i
(It works, I tried it although the game has been updated once now but I think it will still work.)
Re: Castlevania: Lords of Shadow – Mirror of Fate HD
thx. i extracted all files succesfully.
But now i want to reimport the extracted files. which script i have to use?
But now i want to reimport the extracted files. which script i have to use?
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Re: Castlevania: Lords of Shadow – Mirror of Fate HD
How can i extract pkg from 3ds Castlevania mirror of Fate?
Re: Castlevania: Lords of Shadow – Mirror of Fate HD
Can someone help me to reimport the extracted files without size limit. I have found some tools but I don't know how it works.
https://github.com/batteryshark/castleva
https://github.com/batteryshark/castleva
Re: Castlevania: Lords of Shadow – Mirror of Fate HD
Hello guys, I'm Big Boss, new here, I work translating games from the Castlevania franchise, and I would like to know if any of you have a script to unpack and compress the Castlevania: Lords of Shadow 2 DLC Revelations, by Xbox 360, because this Script: https://aluigi.altervista.org/bms/castlevania.bms did not work for me, it presents an error in the half of the unpacking, and it does not recompact, I tried all that are in this Topic, and I couldn't, I need it, to fix some Localization errors of my language in the game , please help me, thank you ...