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Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Hi, new in here and are the other resources like talking scripts in those .npk in F7C?
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
They should be in one of the npk archives. F7CExtractor in the first post will only extract models and textures though.ssit wrote:are the other resources like talking scripts in those .npk in F7C?
Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Having no idea of the encryption.
where should it be started with?
Can't identify those names, but guess cinematic or scene would be close
where should it be started with?
Can't identify those names, but guess cinematic or scene would be close
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
i was playing around with aluigi's nxpk bms script to make it extract and
decrypt "Rebellious Million Arthur" npk files for fun and give a meaningful
extension with focus to the texture files (pvr, dds, png, ktx).
decrypt "Rebellious Million Arthur" npk files for fun and give a meaningful
extension with focus to the texture files (pvr, dds, png, ktx).
You do not have the required permissions to view the files attached to this post.
Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
hi guys, few month ago netease released new game called Cyber Hunter.
as far as i know, its still use npk file like netease other games.
i tried open the char model using aluigi nxpk.bms + quickBMS but no luck. with RMA viewer also didn't work.
can some one help me? i didn't mean to make cheat or some thing, just want to try make a custom skin/model.
thanks.
here the file link :
http://www.mediafire.com/file/kmbxm8kfp ... l.zip/file
as far as i know, its still use npk file like netease other games.
i tried open the char model using aluigi nxpk.bms + quickBMS but no luck. with RMA viewer also didn't work.
can some one help me? i didn't mean to make cheat or some thing, just want to try make a custom skin/model.
thanks.
here the file link :
http://www.mediafire.com/file/kmbxm8kfp ... l.zip/file
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Anyone have a new download link for the Viewer in first post? The MediaFire link gives a strange error whenever I try to download it. Tried in two different browsers but it keeps failing to download. The F7CExtractor downloaded fine though.
Thank you for taking the time to make these tools!
Thank you for taking the time to make these tools!
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Hi, I have a problem with the RMAViewer when I try to save a model to IQE I get a dialog box with the following error:
Unhandled exception has occurred in a component in your application. If you click continue, the application will ignore this error and attempt to continue.
The given key was not present in the dictionary
the problem is not with all the models for now only with some and it does not give error when saved in OBJ
This is one of the models with which I had problems:
https://www.mediafire.com/file/1msj67i0 ... 3.dat/file
Sorry for my English
Unhandled exception has occurred in a component in your application. If you click continue, the application will ignore this error and attempt to continue.
The given key was not present in the dictionary
Code: Select all
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at . . (String )
at . . (Boolean )
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies**************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
RMAViewer
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Nick/Documents/Nick/3D%20Models/F7C%20Models/Resources/RMA_Upd3/RMAViewer.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3353.0 built by: NET472REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
OpenTK
Assembly Version: 1.1.0.0
Win32 Version: 1.1.1664.6217
CodeBase: file:///C:/Users/Nick/Documents/Nick/3D%20Models/F7C%20Models/Resources/RMA_Upd3/OpenTK.DLL
----------------------------------------
mscorlib.resources
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
This is one of the models with which I had problems:
https://www.mediafire.com/file/1msj67i0 ... 3.dat/file
Sorry for my English
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Another user also reported this problem. It probably just needs a quick fix. I will update the viewer, when I have the time.lishaoran00 wrote: ↑Sat Apr 06, 2019 8:59 pm when I try to save a model to IQE I get a dialog box with the following error
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
thanks for answering I'll wait until the update .akderebur wrote: ↑Sat Apr 06, 2019 11:41 pmAnother user also reported this problem. It probably just needs a quick fix. I will update the viewer, when I have the time.lishaoran00 wrote: ↑Sat Apr 06, 2019 8:59 pm when I try to save a model to IQE I get a dialog box with the following error
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
So i am ripping from the Non Human Academy game and i got the models but i dont have the textures. I dont know where the textures are located or how to get them when i locate. I did see a bunch of KTX files but i cant open them.
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Re: Rebellious Million Arthur Tool + Research
There are two ways to get Onmyoji Anera model.akderebur wrote: ↑Fri Jul 06, 2018 3:26 am I was able to extract the model files from Forever 7th Capital. Not the best method, but it seems to be working fine so far. No textures atm though.
I will release it after some more tests. This might end up working for the new Onmyoji game too. Also I am changing the title, since the viewer seems to be working for significant amount of other games.
1. Analyize the update data.(Maybe)
It is a online game. It need updata.
We can analyize the data from downloading data by net package.
Then find the difference before and after in game files.
Process like: net data -> difference before and after in game files
Find the data transfrom to infer the encryption process.
I suggest you can try this way if you would.
2.Analyize the so lib to find how it work.
The game is program. We can analyize binary to find how it read epkx file.
I will try this way when not busy.
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Re: Rebellious Million Arthur Tool + Research
This would make more sense. Of course the encryption can be found and I don't think it will be really hard but I basically have no interest for this game. That is why I didn't bother.lenovotxwd wrote: ↑Thu May 23, 2019 1:50 pm 2.Analyize the so lib to find how it work.
The game is program. We can analyize binary to find how it read epkx file.
I will try this way when not busy.
Still it might help with other Netease games so give it a shot
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Hello thank you for your tools, do you plan to make the tools compatible for Marvel Super War (available on neoggwpp) ?
Last edited by huitbgoiouythy on Tue May 28, 2019 7:26 pm, edited 1 time in total.
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Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
I will do an update for the Netease tool soon. That game might work too.huitbgoiouythy wrote: ↑Tue May 28, 2019 12:04 pm do you plan to make the tools compatible for Marvel Super War ?
Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Hi,
not sure if I can ask about sound files here, but this is from Eternal City.
First, I use FSB Extracter to extract sounds from res/sound
But I cannot play it and not sure why...
Example File: https://drive.google.com/open?id=1n5G7V ... say9mIY7ld
not sure if I can ask about sound files here, but this is from Eternal City.
First, I use FSB Extracter to extract sounds from res/sound
But I cannot play it and not sure why...
Example File: https://drive.google.com/open?id=1n5G7V ... say9mIY7ld