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DFF Opera Omnia 3D Model
Re: DFF Opera Omnia 3D Model
How did you rip the relevant files, then?flay wrote:nokinlyki wrote:Any luck with this?
Re: DFF Opera Omnia 3D Model
viewtopic.php?f=16&t=18042kinlyki wrote:How did you rip the relevant files, then?flay wrote:nokinlyki wrote:Any luck with this?
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Re: DFF Opera Omnia 3D Model
Not sure what complete refers to, but try Blender.flay wrote:Is it possible to view the complete model on Noesis?
Or if you want to load multiple parts/objects try in batch mode for Noesis.
Re: DFF Opera Omnia 3D Model
If the files are in the .dz format, how'd you get it to work with the program?flay wrote: viewtopic.php?f=16&t=18042
Re: DFF Opera Omnia 3D Model
viewtopic.php?p=137208#p137208kinlyki wrote:If the files are in the .dz format, how'd you get it to work with the program?flay wrote: viewtopic.php?f=16&t=18042
Re: DFF Opera Omnia 3D Model
The problem is I can't open g1t and g1m directly in Noesis.mono24 wrote:Not sure what complete refers to, but try Blender.flay wrote:Is it possible to view the complete model on Noesis?
Or if you want to load multiple parts/objects try in batch mode for Noesis.
Re: DFF Opera Omnia 3D Model
The Quick BMS script or the Noesis plugin?flay wrote:viewtopic.php?p=137208#p137208kinlyki wrote: If the files are in the .dz format, how'd you get it to work with the program?
Re: DFF Opera Omnia 3D Model
bothkinlyki wrote:The Quick BMS script or the Noesis plugin?flay wrote:viewtopic.php?p=137208#p137208kinlyki wrote: If the files are in the .dz format, how'd you get it to work with the program?
Re: DFF Opera Omnia 3D Model
neither of them seem to be working for me. neither the plugin or the bms script. How to use them?
Re: DFF Opera Omnia 3D Model
Extract .dz with the bms script first. Drag the file to ffsnt.kinlyki wrote:neither of them seem to be working for me. neither the plugin or the bms script. How to use them?
Re: DFF Opera Omnia 3D Model
Where did you get the files again? Extract the apk with winrar?
The BMS Script seems to look for an ID of GT1G0600 at 0x00. Which most of the .dz files I checked don't have.
The BMS Script seems to look for an ID of GT1G0600 at 0x00. Which most of the .dz files I checked don't have.
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Re: DFF Opera Omnia 3D Model
files ending with dz contain zlib compressed data and have nothing to do with my scripts.
you can use offzip to extract the contents of those quickly and easily.
you can use offzip to extract the contents of those quickly and easily.