Important information: this site is currently scheduled to go offline indefinitely by end of the year.

PC Evolve .skin/.skinm model import maxscript

Post questions about game models here, or help out others!
Post Reply
User avatar
zaramot
double-veteran
double-veteran
Posts: 783
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 855 times

PC Evolve .skin/.skinm model import maxscript

Post by zaramot »

Hi guys! Here's maxscript to import Evolve .skin/.skinm model with bones+weights (3ds max 2009-2012).
If anyone will find it useful that's cool :)

P.S. Report bugs. Notice, that this is for rigged models only (enemy ,npc, chars, skinned weapons), static meshes will not work (levels, props) unless you rename them to .skinm files and skip bone import part (.skin file)

Image
You do not have the required permissions to view the files attached to this post.
Last edited by zaramot on Tue Mar 31, 2015 11:09 am, edited 1 time in total.
Making model-import scripts, PM
artworkplay
veteran
Posts: 116
Joined: Wed Oct 05, 2011 9:40 pm
Has thanked: 49 times
Been thanked: 5 times

Re: PC Evolve .skin/.skinm model import maxscript

Post by artworkplay »

You sir are on a roll. Looking forward to test it.
User avatar
zaramot
double-veteran
double-veteran
Posts: 783
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 855 times

Re: PC Evolve .skin/.skinm model import maxscript

Post by zaramot »

Script to import static .cgf Evolve models

Image
You do not have the required permissions to view the files attached to this post.
Making model-import scripts, PM
User avatar
zaramot
double-veteran
double-veteran
Posts: 783
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 855 times

Re: PC Evolve .skin/.skinm model import maxscript

Post by zaramot »

Updated script for new character - Sunny, maybe some other models too (thanks to TheMask85 for sample and bug-report), also script will load bone hierarchy (if it's present), to make your life much more easier :)

Image
You do not have the required permissions to view the files attached to this post.
Making model-import scripts, PM
FoxSingle
ultra-n00b
Posts: 6
Joined: Thu Aug 20, 2015 6:32 pm
Been thanked: 1 time

Re: PC Evolve .skin/.skinm model import maxscript

Post by FoxSingle »

zaramot wrote:Updated script for new character - Sunny, maybe some other models too (thanks to TheMask85 for sample and bug-report), also script will load bone hierarchy (if it's present), to make your life much more easier :)

Image

And as you have unpacked them? You can say?
User avatar
zaramot
double-veteran
double-veteran
Posts: 783
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 855 times

Re: PC Evolve .skin/.skinm model import maxscript

Post by zaramot »

Script to test
You do not have the required permissions to view the files attached to this post.
Making model-import scripts, PM
Post Reply