Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Dead Space 3 (maybe DS2) import MaxScript (*.rcb, *.geo)

Post questions about game models here, or help out others!
Post Reply
User avatar
zaramot
double-veteran
double-veteran
Posts: 783
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 855 times

Dead Space 3 (maybe DS2) import MaxScript (*.rcb, *.geo)

Post by zaramot »

Hi guys! Here's maxscript to import [PC] Dead Space 3 (maybe DS2 too) character's/monster's models with bones and weights (3ds max 2009-2016).

Image

P.S. Used picture provided by Tosyk, thank you very much!
You do not have the required permissions to view the files attached to this post.
Making model-import scripts, PM
User avatar
MaZTeR
mega-veteran
mega-veteran
Posts: 248
Joined: Sat Jul 09, 2016 4:06 pm
Location: Finland
Has thanked: 6 times
Been thanked: 12 times

Re: Dead Space 3 (maybe DS2) import MaxScript (*.rcb, *.geo)

Post by MaZTeR »

Don't know if you don't have time, but is there any way you could add batch support for the mesh files?
User avatar
MaZTeR
mega-veteran
mega-veteran
Posts: 248
Joined: Sat Jul 09, 2016 4:06 pm
Location: Finland
Has thanked: 6 times
Been thanked: 12 times

Re: Dead Space 3 (maybe DS2) import MaxScript (*.rcb, *.geo)

Post by MaZTeR »

Is it possible someone could make that into a batch version? Much appreciated
Post Reply