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Godslayer Online (蛮荒搜神记) file with no Extention

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petventh18
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Godslayer Online (蛮荒搜神记) file with no Extention

Post by petventh18 »

Hi, can someone take a look and see if these file can be extracted?
They have no format or extension... the only thing that all files had in common is a bunch of weird text in Hex Editor for their category...
Sample 21MB ==>> https://drive.google.com/open?id=1MwWkn ... f1O9pBb2P9
The sample include some animation, model, texture, materials....
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Game Official Site: http://mh.changyou.com/
Download Game Archive here: http://ct.vpan123.com/d/11096425.html
If you need more sample, let me know, so you don't have to download the whole game folder.
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zaramot
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Re: Godslayer Online (蛮荒搜神记) file with no Extention

Post by zaramot »

CryTek model format, delete byte before "CryTek" in hex editor and you will be able to open models in Noesis.

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Making model-import scripts, PM
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petventh18
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Re: Godslayer Online (蛮荒搜神记) file with no Extention

Post by petventh18 »

zaramot wrote:CryTek model format, delete byte before "CryTek" in hex editor and you will be able to open models in Noesis.
Hi zaramot, thanks for the help... but even after I deleted the other bytes off before "CryTek..." I still can't open them in Noesis...
Do I need a plugin, rename the extension or anything specific? All I got from Noesis is the popup "File could not be preview"...
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I tried to put an extension to the same file on your SS but still give me the same error popup in Noesis.
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Re: Godslayer Online (蛮荒搜神记) file with no Extention

Post by petventh18 »

Oh nvm, I was missing the "cryengine_cgf.dll" on my plugin folder... after downloaded the file from http://www.mediafire.com/file/bc4c1ybfo ... ine_cgf.7z
It fixed the problem...
Thanks again for pointing it out zaramot... Really appreciated it.
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Special thanks to E3245 at FacePunch Forum for sharing the link https://forum.facepunch.com/f/fbx/qtzu/ ... -Plugin/1/
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Re: Godslayer Online (蛮荒搜神记) file with no Extention

Post by einherjar007 »

I recently had the opportunity to do some research on CryEngine and am having some success with CryEngine's animation conversion.
This game is no exception, but the remaining clients are very old and the data is only partial.
The game's caf was a bit complicated with a concatenated database, but it loaded successfully.

I will post a capture later. If anyone has a newer client, please contact me via PM.
npc_b_bw_634_caf.PNG
The direction of movement of the root is wrong and if it moves horizontally it will head upwards, but it would be possible to correct this.

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