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Weird .SKI file

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Humble
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Weird .SKI file

Post by Humble »

Hi,

I've found a challenging .SKI file today that I can't seem to find a way to import to either 3Dsmax or Blender (or any other program).

I know you guys are the best with challenges like this, so here we go:

- Tried Zaramot's importer, but got "-- unable to convert: undefined to type: Integer" (link toZaramot's viewtopic.php?f=16&t=11539)
- Tried some importing scripts for blender, but failed as well

Thanks for you time guys!

Cheers!!
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Last edited by Humble on Wed Dec 30, 2015 12:54 pm, edited 1 time in total.
Acewell
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Re: Weird .SKI file ... a challenge for the best

Post by Acewell »

first submesh is part of a head and the UVs looked flipped on Y
Image

h2o file

Code: Select all

0x97E2 3384
Vb1
48 40
0x4E2 784
020000
0x0 255
:D
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killercracker
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Re: Weird .SKI file ... a challenge for the best

Post by killercracker »

I'm nowhere near the best, but I was able to whip this up.
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Humble
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Re: Weird .SKI file ... a challenge for the best

Post by Humble »

Killercracker don't be so humble (let the humbleness to me :mrgreen: ), you are better than 99% of world population on scripts.

AceWell and killercracker, thank you a lot for your help guys.

Cheers :mrgreen:
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CriticalError
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Re: Weird .SKI file

Post by CriticalError »

many thanks for wonderful work, this is update script of Zaramoth or what?
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Re: Weird .SKI file

Post by Drawing »

sorry for necroposting.

Does anyone know from which game came that .ski model?
zaphiri
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Re: Weird .SKI file

Post by zaphiri »

Perfect world, jade dynasty, cavaleiro do zodiacos, forsaken world.
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