petventh18 wrote:...with this maybe someone can help write a Noesis/Max script to import/export them.
well, I'm not a fan of writing scripts but as a first helper this tool may serve:
Make_obj-JX3.zip
Uses simple formula for getting the uvs' start address, so might fail.
Tested with
00000506.mesh and
00000163.mesh only!
Might make sense to manually insert some g SM_x lines into the
MakeObj_log.obj in case there's submeshes.
You might try this H2O file for
00000163.mesh with
hex2obj (0.24e required to have the 'unsigned shorts' box checked!)
0x70061 56925
Vb1
6 99
0x12C 18341
040300
0x3A499 6
(It produces an obj file (File/SaveAs mesh) with g SM_x lines inserted each 500 faces.)
------------------------------
The H2O file for 00000161.mesh is
0x5588D 34152
Vb1
6 99
0x12C 14001
040300
0x2C835 6
With the tool you'll need to correct the uvs startaddress here.
In the lower left editbox it reads 2C833
after loading the above mentioned mesh file. When checking this in a hexeditor you'll see (with a little experience) that the auto calculation is 2 bytes "off".
So exit (important!) and restart the tool,
don't load the mesh!
In the editbox type
2C835, no typos, please!
then load the
00000161.mesh again.
The procedure may be required for other *.mesh, too, review the proposed uv start address in a hexeditor to decide whether it must be corrected.
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