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[PC] Shadow of the Tomb Raider Bigfile.000.tiger

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BadBoy
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by BadBoy »

Ekey wrote:The filelist was generated by using a hook (detouring)
Ekey, Can a filelist be created with Procmon or API Monitor? Or is it impossible? :roll:
adrianna
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by adrianna »

Ekey wrote:
serkandogan12345 wrote: if you have any free time in the future, do you think ?
probably yes :)
Hello! Sorry to write in this topic, your PM closed. And sorry for very bad english.

You uploaded your 11 Bit Studios Games .DAT unpacker here, do you still have it? Link is dead now.
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Gh0stBlade »

adrianna wrote:
Ekey wrote:
serkandogan12345 wrote: if you have any free time in the future, do you think ?
probably yes :)
Hello! Sorry to write in this topic, your PM closed. And sorry for very bad english.

You uploaded your 11 Bit Studios Games .DAT unpacker here, do you still have it? Link is dead now.
Stay on topic.
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by kotn3l »

Any news? It'd be so great to see assets exported from the game.
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Gh0stBlade »

kotn3l wrote:Any news? It'd be so great to see assets exported from the game.
I have a work in progress mesh importer. Stopped working on it though, need a bigfile unpacker and DRM dumper.
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Ekey
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Ekey »

I have some time to work on this game. Here's a small the patcher (see attach). Usage as usual - just copy in game folder.
Tested only on latest patch (1.0.235.5). I do not know whether it will work on previous versions.

What this patcher to does:
Just check log file with file names :)

Log location:

Code: Select all

C:\Users\XXXX\Documents\Shadow of the Tomb Raider\
You can see something like:

Code: Select all

04:30:59:112 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\symbol.ids
04:30:59:649 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\wwise\TOC.dat
04:30:59:852 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\objectlist.txt
04:30:59:892 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\zonelist.ids
04:30:59:935 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\generalbank.drm
04:30:59:935 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\globalsoundinfo.drm
04:30:59:935 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\globalaniminfo.drm
04:30:59:935 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\globaluiinfo.drm
and etc.

Warning: If you restart game, previous log file will be overwritten. Therefore, make copies!

Interact with Npc, objects, complete challenge tombs, main missions, side missions, puzzles and etc. This is need for collect more file names. You can send links your log file to me in PM or share in this thread.
You do not have the required permissions to view the files attached to this post.
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by YourImaginaryFriend »

Logs, mainly taken from late game areas

https://www57.zippyshare.com/v/3ihvNlGy/file.html
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Ekey »

YourImaginaryFriend wrote:Logs, mainly taken from late game areas

https://www57.zippyshare.com/v/3ihvNlGy/file.html
Thanks. I will merging this log with my list :)
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Ekey »

Almost done. I will share tools later after few tests on different drm types :)

Image

PS: Dumped mesh for reversing format: here
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Gh0stBlade »

Ekey wrote:Almost done. I will share tools later after few tests on different drm types :)

Image

PS: Dumped mesh for reversing format: here
Can you get me Lara (tr11_lara.drm)?

Edit: Image
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Ekey »

Here full dump of tr11_lara. Also they added new file type with id > 4. Idk what this :)
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Gh0stBlade »

Ekey wrote:Here full dump of tr11_lara. Also they added new file type with id > 4. Idk what this :)
Odd, Lara's mesh not included in this dump. :o

Edit: You sure it's unpacking correctly?
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Ekey »

Gh0stBlade wrote:Edit: You sure it's unpacking correctly?
All that tr11_lara.drm contains was unpacked. Perhaps the Lara model is somewhere else. For example in this file laracroft.drm > check it here
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Gh0stBlade »

Excellent! Working on it now.

Some new changes to the mesh format, all is figured out, just need to piece the code back together and check bones plus textures.

Image
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Ekey »

Here are the stable versions, maybe after the release of The Forge DLC, some changes will be needed.

SOTTR_TIGERUnpacker_0.0.1_r1: here
SOTTR_DRMDumper_0.0.1_r1: here
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