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Monster Hunter World models hepl

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Furia504
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Joined: Sun Apr 30, 2017 9:36 pm

Monster Hunter World models hepl

Post by Furia504 »

Hello, I wonder if someone could help me with my problem, I got some models of the game in steam, in .mdl format and pass to .obj
I understand that games with as much quality as this has the original model and one with fewer vertices because of the distance
My problem is that the models bring within themselves these models with fewer vertices, but the model is added to the original by the same vertices :(
My question is, does anyone know how to separate the models? Or could someone help me do it? [roll]
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ranger561
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Joined: Tue Sep 18, 2018 11:54 am

Re: Monster Hunter World models hepl

Post by ranger561 »

if you have the armor form them in your dump bin please send it my way. I think i can use blender to separate them
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