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[PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

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binlv
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by binlv »

I changed font the character my language successfully, but there is no way to import the DRM again, how to import???
binlv
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by binlv »

Can you tell me where the subtitle font??

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Faithfullfaun
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by Faithfullfaun »

Just a simple question here

Do anyone know where or what the Trinity mercenaries are called in game files
can't seem to locate them at all.. :?
halfway
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by halfway »

guys...
how about import local.bin to bigfile?
Kathie
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by Kathie »

Any news about .MUL files conversion/extraction? :oops: 8D :)
Everyone here saying that they can open/use them, but don't provide additional info.

With many thanks! :)
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by T0M099 »

Would be possible to update FileNames.list for TIGER Unpacker (by Ekey) ?
I'd like to extract models from Blood Ties DLC.

Or if someone could explain how to do it, I'll gladly do it and then share the new list :P
halfway
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by halfway »

I want to import files and repack archive
How can i do that? :lol:
Gh0stBlade
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by Gh0stBlade »

halfway wrote:I want to import files and repack archive
How can i do that? :lol:
You can't, there's an injector for TR2013 which could be upgraded to work with Rise of the Tomb Raider.
Click the thanks button if I helped!
farlibarcai
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by farlibarcai »

Is that .tiger file available to download? I want to get the immortal guardian armor meshes.
It is nowhere to be seen.

Thanks in advance.
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by daemon1 »

I will also post it here, the PureHair will be fully extractable now.

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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by Gh0stBlade »

daemon1 wrote:I will also post it here, the PureHair will be fully extractable now.

Image
Any details on how this works? I know the hair is splines but what type of spline?
Click the thanks button if I helped!
daemon1
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by daemon1 »

Gh0stBlade wrote:
daemon1 wrote:I will also post it here, the PureHair will be fully extractable now.

Image
Any details on how this works? I know the hair is splines but what type of spline?
no they are not splines, just usual vertices and faces
T0M099
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by T0M099 »

Wow very nice :eek:
Can you tell more details ? ( or share the hair model if it's possible )
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by daemon1 »

as usual, i'll publish the tool and you'll be able to get all hairs from this engine
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Post by daemon1 »

hair tool for DXMD (also work with Lara):
viewtopic.php?f=16&t=18534
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