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Final Fantasy Dissidia NT PS4 tools

Post questions about game models here, or help out others!
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mono24
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Re: Final Fantasy Dissidia NT PS4 tools

Post by mono24 »

You guys can get the files in the usual place where you got other PS4 game dumps so far.
And usually update versions and DLCs are released for higher firmware of the PS4 that means they will not be available anytime soon.
Just remember game link files posted here are against the rules so just do that in PM.
Demonslayerx8
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Re: Final Fantasy Dissidia NT PS4 tools

Post by Demonslayerx8 »

getting all these driver based bones to their physic meshes is tough af to do via 3ds max... I know it's simple to do in Blender, but I'm a 3ds max user, and there's no great process with fixing these physic meshes at all.

Any chance of an update in the future that can somehow make this easier? I refuse to use blender cause I can't navigate around it's UI and it's layout.
tone
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Re: Final Fantasy Dissidia NT PS4 tools

Post by tone »

confirmed to work on sw4-II pc :)
PleasantPeasant
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Re: Final Fantasy Dissidia NT PS4 tools

Post by PleasantPeasant »

Can someone pm me the model files for Exdeath?
ryukem
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Re: Final Fantasy Dissidia NT PS4 tools

Post by ryukem »

hello greetings, some help, I can not open nioh ASCII files any solution, with textures I have no problem
thanks for the program
ThatOtherSiteKappa
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Re: Final Fantasy Dissidia NT PS4 tools

Post by ThatOtherSiteKappa »

Any chance of adding support for Dissidia Final Fantasy Opera Omnia textures? They seem to come out corrupt. Samples: https://mega.nz/#!AwpkyIbL!0KpSMiHYoU0M ... N7qkb07KU4


Edit: was able to dump the cache files, and it seems the models rigging are pretty borked. Samples: https://mega.nz/#!txxVXCLI!5835KyoE6ymk ... Gp570L4X5A

It seems It's hit or miss, some models are converting properly, while others are broken.
zhekm
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Re: Final Fantasy Dissidia NT PS4 tools

Post by zhekm »

Can support the next effect / *. Gepk?
R5GAMER
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Re: Final Fantasy Dissidia NT PS4 tools

Post by R5GAMER »

Great tools !! :D
But it is possible to extract animation ?
akderebur
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Re: Final Fantasy Dissidia NT PS4 tools

Post by akderebur »

Also works really well with Atelier series. Tested it with the pc ports of 2 latest games (Firis and Lydie & Suelle). I guess the tool loads almost everything from Koei Tecmo :D
griffiel
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Re: Final Fantasy Dissidia NT PS4 tools

Post by griffiel »

Nice work as always!

Is it possible to re-pack/convert ascii files to g1m file and put it back to the game?
Mochi655
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Re: Final Fantasy Dissidia NT PS4 tools

Post by Mochi655 »

Fatal Frame 5 would be great. Because they are really hard to export. :[
themimegogo
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Re: Final Fantasy Dissidia NT PS4 tools

Post by themimegogo »

Question:

I've been trying to get use this to work with Dissidia Opera Omnia, but I'm just randomly drag and dropping different files into the tool as mentioned in the OP.

so far no success, I just keep getting a command prompt that immediately closes itself, I'm guessing that I am proceeding about it incorrectly.

Would anyone be kind enough to give some advice? :)


DFOO APK:
https://apkpure.com/dissidia-final-fant ... peraOmnian
daemon1
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Re: Final Fantasy Dissidia NT PS4 tools

Post by daemon1 »

"Big endian" version posted. For console games:

viewtopic.php?p=140230#p140230
korea0799
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Re: Final Fantasy Dissidia NT PS4 tools

Post by korea0799 »

Hi guys,

for model of stage is availabled,

https://imgur.com/a/mCa0OP7

just load ascii file in noesis.

script source from:
https://xnalara.org/viewtopic.php?f=17&t=1139
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lionheartuk
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Re: Final Fantasy Dissidia NT PS4 tools

Post by lionheartuk »

korea0799 wrote:Hi guys,

for model of stage is availabled,

https://imgur.com/a/mCa0OP7

just load ascii file in noesis.

script source from:
https://xnalara.org/viewtopic.php?f=17&t=1139
This isn't really related to the software though, its just a .mesh.ascii exporter for Noesis, it'll work with almost anything noesis can load.
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