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Binary Domain / Yakuza (gmd) Noesis Script
Re: Binary Domain / Yakuza (gmd) Noesis Script
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Last edited by shana2010 on Sun Apr 08, 2018 4:25 pm, edited 1 time in total.
- SpookyMajora
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Re: Binary Domain / Yakuza (gmd) Noesis Script
If any other samples are needed I also have the files on hand to provide, such as weapons or environments, which the previous script didn't work with.shana2010 wrote:I extract models from Yakuza6 on PS4 and use this script.
But the noesis script doesn't work.
these are some samples
https://mega.nz/#!GH5WjSIA!LoOrZR1O0odc ... 2GKRYp7pXE
Thank your for any help.
- SpookyMajora
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Re: Binary Domain / Yakuza (gmd) Noesis Script
https://mega.nz/#F!ZZlAFDiQ!sucGttq_tiAFF5B1HmButQ
Bumping with more character samples and some props.
Bumping with more character samples and some props.
Re: Binary Domain / Yakuza (gmd) Noesis Script
How to open files in gmd in Noesis 3.94 ,and noesisv4296SpookyMajora wrote:https://mega.nz/#F!ZZlAFDiQ!sucGttq_tiAFF5B1HmButQ
Bumping with more character samples and some props.
look at
download/file.php?mode=view&id=14517
- shakotay2
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Re: Binary Domain / Yakuza (gmd) Noesis Script
did you try daemon1's tool (see Tosyk's link above)?bobcan wrote:How to open files in gmd in Noesis 3.94 ,and noesisv4296
I wouldn't know why anyone should care for a 6 years old script (gmd.py). I just mad a small adaption for non-character meshes 2 years ago but you're better off to try the above mentioned tool or use hex2obj.
see here: viewtopic.php?f=16&t=17863&p=139246&hil ... ed#p139246
(I'd also suggest to delete your post copy there because that thread is not Noesis related.)
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: Binary Domain / Yakuza (gmd) Noesis Script
shakotay2 wrote:did you try daemon1's tool (see Tosyk's link above)?bobcan wrote:How to open files in gmd in Noesis 3.94 ,and noesisv4296
I wouldn't know why anyone should care for a 6 years old script (gmd.py). e hex2obj.
see here: viewtopic.php?f=16&t=17863&p=139246&hil ... ed#p139246
(I'd also suggest to delete your post copy there because that thread is not Noesis related.)
thank you
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- Hatredboy
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Re: Binary Domain / Yakuza (gmd) Noesis Script
Hey,I'm a huge fan of Ryu Ga Gotoku/ Yakuza series I used to play them since Yakuza PS2 and and then Yakuza Dead Souls. But I ain't use ps3 or ps4 anymore...But I did watch Yakuza 5, Yakuza 6, Yakuza Kiwami and Yakuza Kiwami on Youtube even coming soon for Yakuza 3 remaster. I'm more hobbyist artist in Deviantart You can see any yakuza artworks of mine since the model user called eddie ported all Yakuza models before his account is deactivated and very busy for long time. https://www.deviantart.com/hatredboy/favourites/ Oher user reported all models for reupload like this: https://www.deviantart.com/xnalara-cust ... 470/Yakuza
For xnalara/xps program: http://www.tombraiderforums.com/forumdisplay.php?f=52 or http://www.xnalara.org/index.php?sid=c8 ... 2742db25cb or https://www.deviantart.com/xnalaraitalia or https://www.deviantart.com/xnalara-customized/ That,if you all are familar with these... This is where I am more popular using that program everyday for images and artworks.
Also,I'm a wiki user of Yakuza Wiki: https://yakuza.wikia.com/wiki/Yakuza_Wiki
Anyway...I've seen all your replies in pages....So here I was wondering... How does it all go this time? I'm no extractor nor models rigger But I'm more converter and exporter user once original user's mode is rigged with bones and textures fully...Did you rig any model or complete all models of Yakuza 6, Yakuza Kiwami 2? What about items and weapons? Environments? Props? Vehicles? I want to download some so I can do in xps for any artwork as possible.
Let me know if you have seen my reply and please reply back with anything! Sorry for red font though!
For xnalara/xps program: http://www.tombraiderforums.com/forumdisplay.php?f=52 or http://www.xnalara.org/index.php?sid=c8 ... 2742db25cb or https://www.deviantart.com/xnalaraitalia or https://www.deviantart.com/xnalara-customized/ That,if you all are familar with these... This is where I am more popular using that program everyday for images and artworks.
Also,I'm a wiki user of Yakuza Wiki: https://yakuza.wikia.com/wiki/Yakuza_Wiki
Anyway...I've seen all your replies in pages....So here I was wondering... How does it all go this time? I'm no extractor nor models rigger But I'm more converter and exporter user once original user's mode is rigged with bones and textures fully...Did you rig any model or complete all models of Yakuza 6, Yakuza Kiwami 2? What about items and weapons? Environments? Props? Vehicles? I want to download some so I can do in xps for any artwork as possible.
Let me know if you have seen my reply and please reply back with anything! Sorry for red font though!
A Shadow
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