Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Final Fantasy Dissidia NT PS4 tools

Post questions about game models here, or help out others!
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2870 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by daemon1 »

shingenseiji wrote:Ohhh ok, so you mean drag the default, Normal and skeleton's G1M files all at once
no i mean "drag both model and skeleton" just as i said in the beginning
so drag only 2 files at a time
User avatar
shingenseiji
advanced
Posts: 42
Joined: Mon Feb 19, 2018 5:57 pm
Has thanked: 3 times
Been thanked: 4 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by shingenseiji »

daemon1 wrote:
shingenseiji wrote:Ohhh ok, so you mean drag the default, Normal and skeleton's G1M files all at once
no i mean "drag both model and skeleton" just as i said in the beginning
so drag only 2 files at a time
The model is divided in two though. And I tried also dragging just two and it stills shows nothing when opening it in Blender. I don't understand why.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2870 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by daemon1 »

shingenseiji wrote:The model is divided in two though. And I tried also dragging just two and it stills shows nothing when opening it in Blender. I don't understand why.
you can merge them after in your editor.

you're dragging by the wrong file. Its important which file of the two is dropped onto the exe
User avatar
shingenseiji
advanced
Posts: 42
Joined: Mon Feb 19, 2018 5:57 pm
Has thanked: 3 times
Been thanked: 4 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by shingenseiji »

daemon1 wrote:you can merge them after in your editor.

you're dragging by the wrong file. Its important which file of the two is dropped onto the exe
I did drag the files by the g1m file that contains the skeleton. Here, these are all the files I have:
Image

I selected both the p_ten100_2p1c.g1m file and the p_ten100_2p1c_default.g1m file, and I dragged them to the EXE by the p_ten100_2p1c.g1m one.
However, nothing happens. The tool just opens and closes, without extracting anything.
Demonslayerx8
veteran
Posts: 99
Joined: Mon Jul 06, 2015 12:48 am
Has thanked: 26 times
Been thanked: 24 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by Demonslayerx8 »

you want to drag it by the p_ten100_2p1c_default.g1m
User avatar
shingenseiji
advanced
Posts: 42
Joined: Mon Feb 19, 2018 5:57 pm
Has thanked: 3 times
Been thanked: 4 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by shingenseiji »

demonslayerx8 wrote:you want to drag it by the p_ten100_2p1c_default.g1m
Ok, that worked. Thank you so much!
Raijinken
ultra-n00b
Posts: 1
Joined: Sun Aug 21, 2016 8:25 am

Re: Final Fantasy Dissidia NT PS4 tools

Post by Raijinken »

Thanks for making a tool for Dissidia NT, I really appreciate but how I would I go about ripping the files from the disc itself? I'd like to get my hands on the models and textures to make art for future NT tournaments but do I need a PS4 on lower firmware for something like that?
Demonslayerx8
veteran
Posts: 99
Joined: Mon Jul 06, 2015 12:48 am
Has thanked: 26 times
Been thanked: 24 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by Demonslayerx8 »

I can say that the tool also works for Hyrule Warriors Definitive Edition on the switch (doesn't work with the files on WiiU)
You do not have the required permissions to view the files attached to this post.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2870 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by daemon1 »

demonslayerx8 wrote:I can say that the tool also works for Hyrule Warriors Definitive Edition on the switch (doesn't work with the files on WiiU)
this is because i only support Little endian data (used on PC, PS4, switch)
i can add big endian support, then it will probably work on other platforms
User avatar
Tosyk
double-veteran
double-veteran
Posts: 1027
Joined: Thu Oct 22, 2009 10:24 am
Location: Russia, Siberia
Has thanked: 269 times
Been thanked: 154 times
Contact:

Re: Final Fantasy Dissidia NT PS4 tools

Post by Tosyk »

demonslayerx8 wrote:I can say that the tool also works for Hyrule Warriors Definitive Edition on the switch (doesn't work with the files on WiiU)
hello, can you pass me Hyrule Warriors files via PM?
Thank you for all you do here
my blog | my forum
DillyDong
ultra-n00b
Posts: 3
Joined: Tue Jul 14, 2015 7:53 pm
Has thanked: 1 time

Re: Final Fantasy Dissidia NT PS4 tools

Post by DillyDong »

demonslayerx8 wrote:I can say that the tool also works for Hyrule Warriors Definitive Edition on the switch (doesn't work with the files on WiiU)
How did you get the HW files working? Are they the same extensions that work for the extractor?
Beyond69
n00b
Posts: 17
Joined: Wed Jun 10, 2015 11:19 pm
Has thanked: 7 times
Been thanked: 1 time

Re: Final Fantasy Dissidia NT PS4 tools

Post by Beyond69 »

could anyone share the dissidia nt files via PM, thanks
User avatar
zaykho
mega-veteran
mega-veteran
Posts: 217
Joined: Fri Dec 03, 2010 1:20 pm
Location: France
Has thanked: 158 times
Been thanked: 52 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by zaykho »

Nice work again daemon1 !
SilverBelle
ultra-n00b
Posts: 3
Joined: Tue May 08, 2018 4:27 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by SilverBelle »

Where can you find the GMPK files for Dissidia NT? I really want the files for Yshtola but I'm kind of at a loss of where everyone is finding the files. Any help would be appreciated!
ureshiiiiii
ultra-n00b
Posts: 7
Joined: Sat Jul 22, 2017 2:14 am
Has thanked: 3 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by ureshiiiiii »

SilverBelle wrote:Where can you find the GMPK files for Dissidia NT?
I'd also like to learn this too, but more specifically if the files would include DLC models like Vayne.
Post Reply