Hello guys! I tried to convert some textures from this game using some noesis texture scripts for games that use the same extension (for example Resident Evil 5, Monster Hunter 3 and others) but none works
Could anyone take a look at this samples? Any help would be great
https://mega.nz/#!klcQjJaR!nTzKNFqG16O- ... eCZFzcDcbw
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[3DS] Resident Evil: The Mercenaries 3D (.tex)
- zheneq
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Re: [3DS] Resident Evil: The Mercenaries 3D (.tex)
https://raw.githubusercontent.com/Zhene ... 3ds_tex.py
Works with the samples above. I need more samples to finish the script, there should be more formats.
The script uses etc1tool.exe by onepiecefreak3. Put the executable into Noesis scenes folder.
If you know a better way to handle Ericsson compression, please, tell me!
Works with the samples above. I need more samples to finish the script, there should be more formats.
The script uses etc1tool.exe by onepiecefreak3. Put the executable into Noesis scenes folder.
If you know a better way to handle Ericsson compression, please, tell me!
My plugins for Noesis: https://github.com/Zheneq/Noesis-Plugins
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Re: [3DS] Resident Evil: The Mercenaries 3D (.tex)
https://mega.nz/#!t6QjQITa!7OCfqzh-No2C ... Fu11h8RiEMzheneq wrote:https://raw.githubusercontent.com/Zhene ... 3ds_tex.py
Works with the samples above. I need more samples to finish the script, there should be more formats.
The script uses etc1tool.exe by onepiecefreak3. Put the executable into Noesis scenes folder.
If you know a better way to handle Ericsson compression, please, tell me!
Heres some More example .tex files.
Loads of different ones from different areas of the game. Including characters, Enemies , Guns and Stages.
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Re: [3DS] Resident Evil: The Mercenaries 3D (.tex)
Any Update On this?
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