hi, i am very interested in uncharted 4 model decrypting.daemon1 wrote:Tools for Uncharted 4.
Usage: drop .PAK file onto the tool.
For texture dictionary packages it will export textures as DDS. Some of them will be in DX10 format.
For model packages it will export skeletons and/or models in SMD and ASCII.
Most models have multiple UV sets (only exported to ASCII).
Textures for a character may be spread across many different levels. To help get them all, used textures list is created when extracting model.
Skeletons are usually in separate packages. You need to copy-paste skeleton to the model file as it was done before in my Uncharted 1-2-3 tools.
You can also export specific textures by running: Uncharted4.exe <PAK> <filter>
For example: Uncharted4.exe world-city-dict.pak drake
Will only export textures with "drake" in their name.
As for decrypted data, at the time of tools release, ask some of your modellers friends, they should probably have files, or be able get them soon.
https://luxox18.deviantart.com/art/Unch ... -715839414
your tool is working with actors,but not working with map files in pak35 folder
i want to decrypt it myself
i checked pak file, it seems very similar to last of us file structure you mentioned in youtube video
but i can not get the right position of vertex.
is uncharted 4 using edgecompression, how do you decrypted the edge compress?