I didn't give a great deal of research to this but I assume it's a container for character extents as it is chock full of information in text from shaders, bones, coordinates and all the typical settings one would find in a character container including particle emitters. Game is the Gamecube version and produced by High Voltage Software.
https://onedrive.live.com/?authkey=%21A ... 051B80B2EF
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Grim Adventures of Billy and Mandy .jam
- shakotay2
- MEGAVETERAN
- Posts: 4291
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
- Has thanked: 1151 times
- Been thanked: 2244 times
Re: Grim Adventures of Billy and Mandy .jam
yeah. I know. But don't expect others to do it, then.SickAlice wrote:I didn't give a great deal of research to this
There's interesting ASCII in the Billy.jam, though. Should not be too hard to transform it to smd or .x to get the skeleton:
Code: Select all
.?AVlogic_erRotTransCoordSys[28]
LocalDrawingTransform[28]
CoordSys
{
RotTransCoordSys "rootR"
{
Position -0.000000 -0.851551 19.275238
Orientation 0.000000 0.000000 0.707106 0.707107
LocalDrawingTransform 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000
}
RotTransCoordSys "pelvisR"
{
Position -0.000000 0.000000 0.000000
Orientation 0.499999 0.500000 0.500000 0.500001
Parent "rootR"
LocalDrawingTransform 0.000000 1.000000 -0.000001 0.000000 -0.000001 0.000001 1.000000 0.000000 1.000000 -0.000000 0.000001 0.000000 0.000000 0.000000 -0.000000 1.000000
}
RotTransCoordSys "rthighR"
{
Position 0.000013 -0.000013 -9.775564
Orientation 0.049965 0.998473 -0.001178 -0.023537
Parent "pelvisR"
LocalDrawingTransform 0.099721 0.995004 -0.004704 0.000000 -0.047119 0.000000 -0.998889 0.000000 -0.993899 0.099832 0.046884 0.000000 -0.460615 -0.000000 -9.764707 1.000000
}
RotTransCoordSys "rcalfR"
{
Position 6.343868 -0.000000 0.000001
Orientation 0.000000 0.000000 0.099832 0.995004
Parent "rthighR"
LocalDrawingTransform -0.099941 0.994982 -0.004704 0.000000 -0.046180 -0.009361 -0.998889 0.000000 -0.993921 -0.099613 0.046884 0.000000 -6.668849 -1.351827 -9.764709 1.000000
}
RotTransCoordSys "rfootR"
{
Position 8.023998 0.000000 -0.000001
Orientation 0.003522 -0.023301 -0.049965 0.998473
Parent "rcalfR"
LocalDrawingTransform -0.000000 1.000000 0.000000 0.000000 -0.000000 0.000000 -1.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 -14.280386 0.169311 -10.445029 1.000000
}
RotTransCoordSys "rtoeR"
{
Position 4.812387 6.846439 0.000000
Orientation 0.000000 -0.000000 -0.707107 0.707107
Parent "rfootR"
LocalDrawingTransform 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 -0.000000 1.000000 0.000000 0.000000 -6.677128 19.092777 -10.445030 1.000000
}
RotTransCoordSys "lthighR"
{
Position -0.000013 0.000014 9.775564
Orientation 0.049965 0.998473 0.001177 0.023536
Parent "pelvisR"
LocalDrawingTransform 0.099721 0.995004 0.004704 0.000000 0.047119 0.000000 -0.998889 0.000000 -0.993899 0.099832 -0.046884 0.000000 -0.460615 -0.000002 9.764707 1.000000
}
RotTransCoordSys "lcalfR"
{
Position 6.343867 -0.000001 -0.000000
Orientation 0.000000 -0.000000 0.099832 0.995004
Parent "lthighR"
LocalDrawingTransform -0.099941 0.994982 0.004704 0.000000 0.046180 0.009361 -0.998889 0.000000 -0.993921 -0.099613 -0.046884 0.000000 -6.668848 -1.351827 9.764707 1.000000
}
RotTransCoordSys "lfootR"
{
Position 8.023996 0.000001 0.000001
Orientation -0.003522 0.023301 -0.049965 0.998473
Parent "lcalfR"
LocalDrawingTransform 0.000000 1.000000 0.000000 0.000000 -0.000000 0.000000 -1.000000 0.000000 -1.000000 -0.000000 0.000000 0.000000 -14.280383 0.169311 10.445026 1.000000
}
RotTransCoordSys "ltoeR"
{
Position 4.812387 6.846440 0.000002
Orientation -0.000000 -0.000000 -0.707107 0.707107
Parent "lfootR"
LocalDrawingTransform 1.000000 0.000000 -0.000000 0.000000 -0.000000 -0.000000 -1.000000 0.000000 -0.000000 1.000000 -0.000000 0.000000 -6.677129 19.092770 10.445024 1.000000
}
RotTransCoordSys "spineR"
{
Position 7.723082 -0.016245 0.000010
Orientation 0.000002 0.000001 -0.000398 1.000000
Parent "pelvisR"
LocalDrawingTransform 0.000796 1.000000 0.000003 0.000000 -0.000000 -0.000003 1.000000 0.000000 1.000000 -0.000796 -0.000000 0.000000 -7.723066 0.022395 0.000001 1.000000
}
RotTransCoordSys "ruparmR"
{
Position 14.368691 -1.035882 -24.280302
Orientation 0.744994 -0.110538 -0.653319 0.077065
Parent "spineR"
LocalDrawingTransform -0.063909 -0.963896 0.258498 0.000000 -0.990475 0.029610 -0.134470 0.000000 0.121961 -0.264630 -0.956607 0.000000 -26.809986 5.562109 18.137981 1.000000
}
RotTransCoordSys "rforarmR"
{
Position 10.496004 0.000001 -0.000001
Orientation -0.000000 -0.000000 0.021277 0.999774
Parent "ruparmR"
LocalDrawingTransform -0.022844 -0.965742 0.258498 0.000000 -0.990838 -0.012556 -0.134470 0.000000 0.133109 -0.259201 -0.956607 0.000000 -37.508854 3.969931 18.137985 1.000000
}
RotTransCoordSys "rhandR"
{
Position 4.606472 -0.000001 -0.000002
Orientation -0.798992 -0.005915 -0.097785 0.593308
Parent "rforarmR"
LocalDrawingTransform -0.105012 0.533579 0.839206 0.000000 -0.993464 -0.018326 -0.112664 0.000000 -0.044736 -0.845552 0.532016 0.000000 -38.101891 20.531567 -15.657202 1.000000
}
RotTransCoordSys "rfingrR"
{
Position 7.433527 0.633179 -0.257910
Orientation -0.000398 0.000000 0.000000 1.000000
Parent "rhandR"
LocalDrawingTransform -0.105012 0.534247 0.838780 0.000000 -0.993464 -0.018415 -0.112649 0.000000 -0.044736 -0.845128 0.532689 0.000000 -45.535419 19.886118 -15.415130 1.000000
}
RotTransCoordSys "rfingr1R"
{
Position 3.817261 -0.000002 -0.000000
Orientation 0.000000 -0.000000 -0.087156 0.996195
Parent "rfingrR"
LocalDrawingTransform -0.010646 0.544366 0.838780 0.000000 -0.981569 0.154378 -0.112649 0.000000 -0.190811 -0.824520 0.532689 0.000000 -45.149712 28.154007 -15.415124 1.000000
}
RotTransCoordSys "rthumbR"
{
Position 3.264932 -0.060288 4.544804
Orientation 0.507937 0.544896 0.399982 0.533951
Parent "rhandR"
LocalDrawingTransform 0.887718 -0.104863 0.448285 0.000000 -0.199297 -0.965280 0.168860 0.000000 0.415014 -0.239242 -0.877797 0.000000 -20.927341 -35.038082 29.626635 1.000000
}
RotTransCoordSys "rthumb1R"
{
Position 3.159058 0.000002 0.000002
Orientation -0.000000 -0.000000 0.013849 0.999904
Parent "rthumbR"
LocalDrawingTransform 0.890282 -0.080236 0.448285 0.000000 -0.172486 -0.970430 0.168860 0.000000 0.421481 -0.227656 -0.877796 0.000000 -23.106749 -35.691738 29.626631 1.000000
}
RotTransCoordSys "luparmR"
{
Position 14.368691 -1.036016 24.280298
Orientation 0.744994 -0.110540 0.653319 -0.077063
Parent "spineR"
LocalDrawingTransform -0.063910 -0.963895 -0.258498 0.000000 0.990475 -0.029610 -0.134470 0.000000 0.121961 -0.264630 0.956607 0.000000 -26.809986 5.562115 -18.137981 1.000000
}
RotTransCoordSys "lforarmR"
{
Position 10.495999 0.000000 0.000002
Orientation 0.000000 -0.000000 0.021277 0.999774
Parent "luparmR"
LocalDrawingTransform -0.022844 -0.965742 -0.258498 0.000000 0.990838 0.012556 -0.134470 0.000000 0.133109 -0.259201 0.956607 0.000000 -37.508846 3.969937 -18.137985 1.000000
}
RotTransCoordSys "lhandR"
{
Position 4.606473 -0.000000 0.000000
Orientation 0.798992 0.005915 -0.097785 0.593308
Parent "lforarmR"
LocalDrawingTransform -0.105013 0.533579 -0.839205 0.000000 0.993464 0.018326 -0.112664 0.000000 -0.044736 -0.845552 -0.532016 0.000000 -38.101891 20.531565 15.657206 1.000000
}
RotTransCoordSys "lfingrR"
{
Position 7.433530 0.633180 0.257909
Orientation 0.000398 0.000000 0.000000 1.000000
Parent "lhandR"
LocalDrawingTransform -0.105013 0.534247 -0.838780 0.000000 0.993464 0.018416 -0.112649 0.000000 -0.044736 -0.845128 -0.532689 0.000000 -45.535427 19.886114 15.415137 1.000000
}
RotTransCoordSys "lfingr1R"
{
Position 3.817263 0.000002 0.000000
Orientation 0.000000 -0.000000 -0.087156 0.996195
Parent "lfingrR"
LocalDrawingTransform -0.010646 0.544366 -0.838780 0.000000 0.981569 -0.154377 -0.112649 0.000000 -0.190811 -0.824520 -0.532689 0.000000 -45.149727 28.153997 15.415138 1.000000
}
RotTransCoordSys "lthumbR"
{
Position 3.264928 -0.060294 -4.544800
Orientation -0.507937 -0.544896 0.399982 0.533951
Parent "lhandR"
LocalDrawingTransform 0.887718 -0.104863 -0.448285 0.000000 0.199297 0.965281 0.168860 0.000000 0.415014 -0.239242 0.877797 0.000000 -20.927347 -35.038090 -29.626635 1.000000
}
RotTransCoordSys "lthumb1R"
{
Position 3.159059 -0.000003 -0.000003
Orientation 0.000000 0.000000 0.013849 0.999904
Parent "lthumbR"
LocalDrawingTransform 0.890282 -0.080236 -0.448285 0.000000 0.172486 0.970430 0.168860 0.000000 0.421481 -0.227656 0.877796 0.000000 -23.106749 -35.691742 -29.626627 1.000000
}
RotTransCoordSys "headR"
{
Position 15.397152 -0.294616 -0.000000
Orientation -0.000000 -0.000000 0.000399 1.000000
Parent "spineR"
LocalDrawingTransform -0.000001 1.000000 0.000003 0.000000 0.000000 -0.000003 1.000000 0.000000 1.000000 0.000001 0.000000 0.000000 -23.120462 0.298569 0.000001 1.000000
}
RotTransCoordSys "noseDR"
{
Position 26.893032 21.993504 0.000031
Orientation 0.687352 -0.165975 0.687352 -0.165974
Parent "headR"
LocalDrawingTransform 0.000001 -0.889809 -0.456334 0.000000 1.000000 0.000001 0.000001 0.000000 -0.000000 -0.456334 0.889809 0.000000 -0.000002 42.127136 -34.602375 1.000000
}
RotTransCoordSys "brimR"
{
Position 56.720314 7.644106 0.000006
Orientation -0.000000 0.000001 -0.418877 0.908043
Parent "headR"
LocalDrawingTransform 0.760715 0.649086 0.000002 0.000000 0.000000 -0.000003 1.000000 0.000000 0.649086 -0.760715 -0.000002 0.000000 -57.411297 55.968285 0.000173 1.000000
}
}
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
-
- advanced
- Posts: 52
- Joined: Mon Jul 23, 2012 2:02 am
- Has thanked: 1 time
- Been thanked: 2 times
Re: Grim Adventures of Billy and Mandy .jam
No to be cheeky but I sort of thought this was a team effort and the understanding that time is limited is out? I mean I'm working on other things when available from other stuff in life is all, requested not expectation. And thanks but you know that isn't useful to me, nor is your scripting useful to most noobs, myself already telling you I'm weak in the coding department and struggling with polynomials as it is in school, round two in fact, and most are only at or about the level of modifying bms or py scripts. This kind of response was why I apologized in advance and have been so timid about even asking but I figured after giving it a go for a year on my own and hitting a wall there wasn't many other options. And tit for that if it displeases you you could always opt to not burden yourself with it? Either way it isn't really cool or entertaining to bag on people for having learning disorders. I just do try and do this to help out modders that made long standing requests, it isn't my job or something. This is a forum to ask for help in decoding game assets specifically is it not?