which supports the latest version(approximately v3.3 above) of Asphalt 8: Airborne for Android, iOS & Win32.
Compatible also with the lastest version of Asphalt Xtreme(tested on v1.7.0g).
Usage of A8Tool:
Drag and drop one or multiple pig files onto the exe;
Use the following batch commands:
Code: Select all
@echo off
for %%f in (*.pig) do A8Tool.exe "%%f"
About Textures:
In the attachment, there're 3 respective BMS scripts for each platform in separate folders. For Win32, just run QuickBMS with BinUnpacker.bms, and select any .bin files to
unpack the archives.
But make sure to keep the .bin and their .hdr files in the same folder. To decompress the resulting .tga textures, use the decompressor in their corresponding folder.
Textures from iOS version needs the same decompressor for Android.
Note:
I. You'll need the lastest version of QuickBMS to get those scripts to work.
II. To load ASTC-compressed pvr images in PVRTexTool, you'll need to download astcenc.exe, place the corresponding executables in your preferred location,
then place the location in the environment variable PATH.
III. Beware that A8Tool is NOT compatible with older versions of the game. So use PIG2FBX instead if you game version is lower than v3.3. But it provides a few version checks
so it's still safe to try on that.
Tested on all bike and car models only but you're welcome to report any issues. A lightweight edition for Rival Wheels can be found here.