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Moonlight Blade MMO model import maxscript

Post questions about game models here, or help out others!
wu3152257
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Re: Moonlight Blade MMO model import maxscript

Post by wu3152257 »

Hello!Can you update the maxscript?Now import max nothing :eek:
nhatvpo
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Re: Moonlight Blade MMO model import maxscript

Post by nhatvpo »

could you update max script :(
phay008
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Re: Moonlight Blade MMO model import maxscript

Post by phay008 »

Hi,zaramot.THANK YOU for your great works!!!!
I'm sorry to disturb you.I downloaded a new client,I unpacked the .sfc files with the bms. When I load your plug-in with 3DMAX.I found that the plug-in can't import the .dat file.There is nothing happen in the 3dmax.can you update the plug-in.THANK YOU !!!!

here is the sample:https://mega.nz/#!OxBEnKaa!3W1GQqShQK0G ... ZwQZUsHaJ8
Last edited by phay008 on Thu Feb 01, 2018 2:15 am, edited 1 time in total.
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zaramot
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Re: Moonlight Blade MMO model import maxscript

Post by zaramot »

I will take a look at samples you provided, thanks!
Making model-import scripts, PM
phay008
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Re: Moonlight Blade MMO model import maxscript

Post by phay008 »

zaramot wrote:I will take a look at samples you provided, thanks!
Thank you! :keke:
78797403
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Re: Moonlight Blade MMO model import maxscript

Post by 78797403 »

Thank you! :D :D
X3D
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Re: Moonlight Blade MMO model import maxscript

Post by X3D »

Was the script updated or has it been abandoned?

Any info would be useful, so I can either keep or free up over 30gb of HD space :)
rulik006
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Re: Moonlight Blade MMO model import maxscript

Post by rulik006 »

X3D wrote:Was the script updated or has it been abandoned?

Any info would be useful, so I can either keep or free up over 30gb of HD space :)
Script has been abandoned
rulik006
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Re: Moonlight Blade MMO model import maxscript

Post by rulik006 »

X3D wrote:Was the script updated or has it been abandoned?

Any info would be useful, so I can either keep or free up over 30gb of HD space :)
i ask for help, some good person from ukraine, Igor Znagovan
and he modified script , so now chance to open .dat higher
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haxxeren
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Re: Moonlight Blade MMO model import maxscript

Post by haxxeren »

Would it be possible to rip the model from Ring of Elysium? I figured out that it powered by the same engine as moonlight blade, I've try to run the scripts available from this thread and it give me only mesh without uv. Here's sample file along with textures https://www.sendspace.com/file/zb46xl
rulik006
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Re: Moonlight Blade MMO model import maxscript

Post by rulik006 »

haxxeren wrote:Would it be possible to rip the model from Ring of Elysium? I figured out that it powered by the same engine as moonlight blade, I've try to run the scripts available from this thread and it give me only mesh without uv. Here's sample file along with textures https://www.sendspace.com/file/zb46xl
You dont need models from ring of elysim becouse thay not unique and low quality, trust me
haxxeren
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Re: Moonlight Blade MMO model import maxscript

Post by haxxeren »

rulik006 wrote:
haxxeren wrote:Would it be possible to rip the model from Ring of Elysium? I figured out that it powered by the same engine as moonlight blade, I've try to run the scripts available from this thread and it give me only mesh without uv. Here's sample file along with textures https://www.sendspace.com/file/zb46xl
You dont need models from ring of elysim becouse thay not unique and low quality, trust me
understood. Could you extract this mesh with uv? I need only this one then I could remove the game data.
Karpati
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Re: Moonlight Blade MMO model import maxscript

Post by Karpati »

haxxeren wrote:
rulik006 wrote:
haxxeren wrote:Would it be possible to rip the model from Ring of Elysium? I figured out that it powered by the same engine as moonlight blade, I've try to run the scripts available from this thread and it give me only mesh without uv. Here's sample file along with textures https://www.sendspace.com/file/zb46xl
I attached the converted file for you.
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phay008
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Re: Moonlight Blade MMO model import maxscript

Post by phay008 »

rulik006 wrote:
X3D wrote:Was the script updated or has it been abandoned?

Any info would be useful, so I can either keep or free up over 30gb of HD space :)
i ask for help, some good person from ukraine, Igor Znagovan
and he modified script , so now chance to open .dat higher

Thank you for the script~I found that I imported the dat file by using this script, it's not includ the bone~
rulik006
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Re: Moonlight Blade MMO model import maxscript

Post by rulik006 »

phay008 wrote:
rulik006 wrote:
X3D wrote:Was the script updated or has it been abandoned?

Any info would be useful, so I can either keep or free up over 30gb of HD space :)
i ask for help, some good person from ukraine, Igor Znagovan
and he modified script , so now chance to open .dat higher

Thank you for the script~I found that I imported the dat file by using this script, it's not includ the bone~
This script only for architecture&objects
For models with bones exist Apex script on page 2
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