Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Forza Motorsport Resource Extraction (.carbin)

Post questions about game models here, or help out others!
User avatar
Andrakann
ultra-veteran
ultra-veteran
Posts: 392
Joined: Wed Jul 06, 2011 8:47 am
Location: Russia
Has thanked: 967 times
Been thanked: 192 times
Contact:

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Andrakann »

zerozone wrote:I'm getting crazy... the name of the bones doesn't match with the name of the objects :/ for sample some objects are called FR Door when is supposed to be RR Door and so on...
is that an exporter problem or there is maybe a relationship list?
In Granny Viewer you can see that list, but without relations:
Image

Maybe carbin-file contain relations, unexplored atm.
turbo90
ultra-n00b
Posts: 2
Joined: Sat Jul 02, 2016 1:18 am

Re: Forza Motorsport Resource Extraction (.carbin)

Post by turbo90 »

BMW M2 F22 Report...

dashpad need to scale..
Image
zerozone
n00b
Posts: 15
Joined: Thu Jul 16, 2015 8:17 am
Has thanked: 1 time
Been thanked: 4 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by zerozone »

Ok, I managed to make a tool to align all the object with the bones who match the name, the problem is that most of the object names doesn't match with the bones :/
It's a big problem
Frazzlee
advanced
Posts: 50
Joined: Thu Jan 12, 2017 9:11 pm
Location: Guangzhou, Guangdong
Has thanked: 17 times
Been thanked: 13 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Frazzlee »

turbo90 wrote:BMW M2 F22 Report...

dashpad need to scale..
Image
Has always been like this afaik , just detach wheel and scale to Y and X axis
User avatar
Andrakann
ultra-veteran
ultra-veteran
Posts: 392
Joined: Wed Jul 06, 2011 8:47 am
Location: Russia
Has thanked: 967 times
Been thanked: 192 times
Contact:

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Andrakann »

zerozone wrote:Ok, I managed to make a tool to align all the object with the bones who match the name, the problem is that most of the object names doesn't match with the bones :/
It's a big problem
gr2-skeleton have all connection information, but you'll need to use granny2.dll to load it correctly i think.
Carbin contain only some numbers for skeleton entries, and idk, how to connect them to skeleton inside modelbins:
Image

PS: Micro-tuto "How to read forum PMs?" ;)
Image
zerozone
n00b
Posts: 15
Joined: Thu Jul 16, 2015 8:17 am
Has thanked: 1 time
Been thanked: 4 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by zerozone »

there is any possibility that the naming is wrong somehow?
seems to be very weird that there is no name match between bones and objects
nick22savino
beginner
Posts: 23
Joined: Sun Jan 22, 2017 4:03 pm
Has thanked: 5 times
Been thanked: 6 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by nick22savino »

is there a script fr blender that creates material for each object in a file?
like when i do the script then i run it ... that then all the objects automaticly adds the material name to the object?
Frazzlee
advanced
Posts: 50
Joined: Thu Jan 12, 2017 9:11 pm
Location: Guangzhou, Guangdong
Has thanked: 17 times
Been thanked: 13 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Frazzlee »

nick22savino wrote:is there a script fr blender that creates material for each object in a file?
like when i do the script then i run it ... that then all the objects automaticly adds the material name to the object?
not afaik, UV's materials have to been done manually, at least that is how I have been doing it
Frazzlee
advanced
Posts: 50
Joined: Thu Jan 12, 2017 9:11 pm
Location: Guangzhou, Guangdong
Has thanked: 17 times
Been thanked: 13 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Frazzlee »

makeh2o plugin - https://youtu.be/cQT0kggGB1A - should make life 1% easier
baba0rum
ultra-n00b
Posts: 6
Joined: Tue May 10, 2016 2:43 pm
Has thanked: 17 times
Been thanked: 6 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by baba0rum »

Frazzlee wrote:makeh2o plugin - https://youtu.be/cQT0kggGB1A - should make life 1% easier

Never bothered to upload this, badly written... but if it can help:

This tool read .modelsbin and get textures that are called, if there is. Textures can be found in folder swatchbin from where the exe was launched.
File > Save to save the listbox into a textfile.

I didnt tested on all vehicles, but all modelsbin i tested worked perfectly (whole volvo p1800 and fiat dino)

virus scan:
https://www.virustotal.com/fr/file/f40f ... 489628897/

Download:
https://mega.nz/#!Bp1FwaJb!AcPeq9JyeN43 ... f7SzEQykYE

That's only while waiting for Tado's program
Frazzlee
advanced
Posts: 50
Joined: Thu Jan 12, 2017 9:11 pm
Location: Guangzhou, Guangdong
Has thanked: 17 times
Been thanked: 13 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Frazzlee »

baba0rum wrote:
Frazzlee wrote:makeh2o plugin - https://youtu.be/cQT0kggGB1A - should make life 1% easier

Never bothered to upload this, badly written... but if it can help:

This tool read .modelsbin and get textures that are called, if there is. Textures can be found in folder swatchbin from where the exe was launched.
File > Save to save the listbox into a textfile.

I didnt tested on all vehicles, but all modelsbin i tested worked perfectly (whole volvo p1800 and fiat dino)

virus scan:
https://www.virustotal.com/fr/file/f40f ... 489628897/

Download:
https://mega.nz/#!Bp1FwaJb!AcPeq9JyeN43 ... f7SzEQykYE

That's only while waiting for Tado's program
won't let me run it
Frazzlee
advanced
Posts: 50
Joined: Thu Jan 12, 2017 9:11 pm
Location: Guangzhou, Guangdong
Has thanked: 17 times
Been thanked: 13 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Frazzlee »

Frazzlee wrote:makeh2o plugin - https://youtu.be/cQT0kggGB1A - should make life 1% easier

edit: need to fix program if one of the folders doesn't exist, as atm it just crashes, i'll make a check at the very begging for each folder and then skip parts accordingly i think, will fix when I get home :bleh:




Image
baba0rum
ultra-n00b
Posts: 6
Joined: Tue May 10, 2016 2:43 pm
Has thanked: 17 times
Been thanked: 6 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by baba0rum »

Frazzlee wrote:
baba0rum wrote:
Frazzlee wrote:makeh2o plugin - https://youtu.be/cQT0kggGB1A - should make life 1% easier

Never bothered to upload this, badly written... but if it can help:

This tool read .modelsbin and get textures that are called, if there is. Textures can be found in folder swatchbin from where the exe was launched.
File > Save to save the listbox into a textfile.

I didnt tested on all vehicles, but all modelsbin i tested worked perfectly (whole volvo p1800 and fiat dino)

virus scan:
https://www.virustotal.com/fr/file/f40f ... 489628897/

Download:
https://mega.nz/#!Bp1FwaJb!AcPeq9JyeN43 ... f7SzEQykYE

That's only while waiting for Tado's program
won't let me run it
Try in windows 7 compatibility
Frazzlee
advanced
Posts: 50
Joined: Thu Jan 12, 2017 9:11 pm
Location: Guangzhou, Guangdong
Has thanked: 17 times
Been thanked: 13 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Frazzlee »

edit: fixed all issues with plugin , new version here - https://github.com/Frazzlee/MakeH2O-Plugin (pluginCurrent.rar)
brianmoyano
ultra-n00b
Posts: 7
Joined: Sun Mar 19, 2017 4:52 am
Has thanked: 1 time

Re: Forza Motorsport Resource Extraction (.carbin)

Post by brianmoyano »

Hi, i don't know if this is the best place to ask, but since we have the files for the game, can we get the images of the cars with transparent backgrounds?

Like this one
Image
Post Reply