might depend on what you set your quality settings to. I of course set it to ultra. and got the 16384 x 8192 textures as pictured.pechenko121 wrote:maybe it's just me but all textures have rather low size
Also don't be confused that each square is a texture, it's not. it's only 128x128 block of a texture. you have to find all the parts and re-arrange. Mip-maps are also present in the top half of the image, which are very, very tiny versions of the whole texture. but of course those mipmaps should be ignored.
For example:
The block outlined on the right is a mipmap of the whole hand texture, so it's all fit into 128x128.
But the block outlined toward the center is most likely a small part of a finger of the same texture, but at full rez. you'd have to find all the parts and assemble them to make that original texture.
Also I should probably point out each block has 2 pixels of overlap from it's expected neighbors around the edge, the blocks are actually only 126x126