Why? The links work.LostField wrote:Gh0stBlade, сan you reupload PC DRM/Bigfile Tool please?
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[PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Gh0stBlade wrote:Why? The links work.LostField wrote:Gh0stBlade, сan you reupload PC DRM/Bigfile Tool please?
Sorry, then isn't working for my internet service provider or for my country (Russia). Thanks a lot
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Hello everybody,
I have downloaded the game and want to burn it using abgx 360. The thing is I need ISO files to do that, but in the file I downloaded there's only .tiger files... what can I do with that? Is there a way to use that or convert it or I have to downloaded everything again?
Thanks a lot !
I have downloaded the game and want to burn it using abgx 360. The thing is I need ISO files to do that, but in the file I downloaded there's only .tiger files... what can I do with that? Is there a way to use that or convert it or I have to downloaded everything again?
Thanks a lot !
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
We do not support piracy here. Please discontinue this discussion or sanctions may be incurred.nico3522 wrote:Hello everybody,
I have downloaded the game and want to burn it using abgx 360. The thing is I need ISO files to do that, but in the file I downloaded there's only .tiger files... what can I do with that? Is there a way to use that or convert it or I have to downloaded everything again?
Thanks a lot !
Cheers.
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
hello!
I need help with this toolset.
I can't find many textures - as example - normal for this map (wolf body).
And when I convert animal models for fbx I have warnrng- "WARNING: Mesh contains bone weights, but the model has no skeleton"
pc vrersion.
I need help with this toolset.
I can't find many textures - as example - normal for this map (wolf body).
And when I convert animal models for fbx I have warnrng- "WARNING: Mesh contains bone weights, but the model has no skeleton"
pc vrersion.
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
The skeleton data is stored in .DTPDATA files, you must locate it and rename it to "skeleton.skl" so it's loaded in Noesis.
You should check the wolf's material file to see if it has other maps.
Cheers.
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Thank you!
With skeleton understood.
As for the texture - I can not find a part of the texture and do not know drm in which they are described. I tried all drm with the word "wolf". Are there any opportunities globally to extract all the textures of bigfile in one folder?
With skeleton understood.
As for the texture - I can not find a part of the texture and do not know drm in which they are described. I tried all drm with the word "wolf". Are there any opportunities globally to extract all the textures of bigfile in one folder?
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Hey,
would it eventually be possible to update the Tiger unpacker and DRM Dumper to support the last update of the game? (bigfile.dlc.mode.bloodties.000.000.tiger)
would it eventually be possible to update the Tiger unpacker and DRM Dumper to support the last update of the game? (bigfile.dlc.mode.bloodties.000.000.tiger)
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Unpacker doesn't works? I think that I can update tools if you can upload this files.
My Github repo
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Hi !Ekey wrote:Unpacker doesn't works?
Code: Select all
if ( TigerID == 0xE1)
bigfilenum = GameFilePath + @"\bigfile.dlc.mode.bloodties.000.000.tiger";
And with scenes not quite clear where they are. a lot of individual objects, but no scenes, as for example in TR 2013.
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
With this too much problems.erik945 wrote:Ekey Is there a way to globally extract all texture from bigfile without using drm?
In this case, you must update the filelist base in Projects folder.Paliha wrote:no names
My Github repo
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
I can't find some textures (wolf normal, bear without damage - normal and spc, e.t.c.)
What can you advise?
What can you advise?
Last edited by erik945 on Mon Jan 02, 2017 10:18 pm, edited 2 times in total.
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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
I do not remember exactly, but it seems not all the textures are converted to DDS. Supported only A8R8G8B8, DXT1 and DXT5.erik945 wrote:I can't find some textures (wolf normal, bear without damage - normal and spc, e.t.c)
What can you advise?
My Github repo