BobDoleOwndU wrote:Mtar Tool v0.2 is finished!
It now supports unpacking and repacking both Mtar Type 1 and Mtar Type 2 files. It should now be possible to swap animations (I didn't try myself yet though).
daemon1 wrote:Also I just published the new version of animation tool that supports PP MTAR files. Checked with .gani files produced by your tool.
Now this is Christmas spirit. This is amazing everyone, animation modding is here.Tex wrote:Here's a mtar_dictionary with some .gani names scraped from the tpp exe,luas,fox2s:
https://mega.nz/#!bJV0QAxT!nHZs5lLX7RsY ... B_TX_p14m8
Bob Dole, can you add perhaps a 3 or 4 digit ID prefix to the gani filenames?
It'd be far more efficient for animation documenting if we had it as such:
Code: Select all
player2_location_motion.fpk - player2_cqc.mtar
0000_1c95233f2a25.gani - CQC Hold Aim Strafe Left
0001_1cf72c3f2a3ae.gani - CQC Choke Release
0002_1d1dc06c5fd9c.gani - Knife Interrogation Release
Code: Select all
player2_location_motion.fpk - player2_cqc.mtar
0000 - CQC Hold Aim Strafe Left
0001 - CQC Choke Release
0002 - Knife Interrogation Release
Code: Select all
player2_location_motion.fpk - player2_cqc.mtar
1c95233f2a25.gani - CQC Hold Aim Strafe Left
1cf72c3f2a3ae.gani - CQC Choke Release
1d1dc06c5fd9c.gani - Knife Interrogation Release